Bio Engineer Archive

Thread: Problem with Cu Pa mount...Anyone notice..

Joilhath
Tue Mar 30, 2004 9:30 pm
#14

/tellpet has never worked with one letter commands (at least for me) you would have to change the follow command to something other than f.



Joilhath Master Creature Handler/Master Bio Engineer
Joilhoth Master Artisan/Master Tailor/Master Chef
Oskiss Master Tera Kasi Artist/Master Doctor
Owner and Operator of Pets Needs (-6141, -915) Corellia in Pax Gallatica Mall
MasterCHJusttaguy
Wed Mar 31, 2004 5:45 am
#15

My self i don't like the bug (presay) I'd rather dismount the pet and use the follow me command to make the pet follow. If you think about it players that use their mounted pet as and attack also ie.. being non-ch or ch pet.. then this need to be fixed. Now on the other hand tell the pet to attack and away it goes or stay and it stays. If it has special attacks they work, O and one other thing anyone every notice that if you have a pet that DOESN"T HAVE RANGE ATTACK that if you type the command of another pet's range attack it turn on and off on the pet the don't have it.
Spazzers
Wed Mar 31, 2004 9:35 am
#16

It wouldn't surprise me to find out the code for vehicles was applied to mounts. When you dismount a vehicle and walk the vehicle doesn't follow you. Seems likely that there is a common code for "riding" instead of writing two seperate codes, one for animals and one for vehicles. This would explain a lot of bugs with mounts and why it only applies to mounts.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
Buugli
Wed Mar 31, 2004 10:08 am
#17

Yeah, Spazzers, that's been my thought too. Dang lazy programmers that cannot tell a car from a horse - sheesh!
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