Bio Engineer Archive

Thread: A depressing experiment

theorb22
Fri Aug 26, 2005 6:22 pm
#14






Seiryuu wrote:
Since the speed rating on BE pets is no longer showing, I'm inclined to think this is a bug. They're acting like they have a speed rating of zero (one because of the cap). I wouldn't count on this being that way forever, well, except for all the attention we know BE gets...




If BE pets truly are getting one less slot and potentially 2 less slots if a wild pet has a special, how is this something the devs wouldn't like? Not all CH would want free frenzied blitz 3, especially if your building up a tank pet, fast BE hit speed is a pretty nice advantage but your still losing an ability slot you might otherwise want for it.





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
wompdog
Sat Aug 27, 2005 12:23 am
#15

Let's not forget that an inate level 3 ability isn't gaining one ability slot, but 3 extra ability slots!

Message Edited by wompdog on 08-26-2005 12:24 PM

Llandros
Sat Aug 27, 2005 1:08 am
#16

be pets are still far superior to wild simply because they cna be customised want a tank pet?,

well you coudl go tame a pet with a free ability (evn if tis elv 3 current info suggests youd ned to teahc it lev1 and lev 2 as well to get full effect(for some abilities at elast) and teahc it 7 tanking abilities (say vig health 1-3 plus leve 1-2 of your preferd def boosting skill plus lev 2 agression)


option 2 get a be pet stuff its speed and damage we're making a tank here boost agression defence health, if you get the dna right you jsut got a free leve 3 vig health, lev 1-2 def ability and lev 103 agression (not sure how much the trained ability adds) sure you lost 1 ability slot bout you gained the effect of arond 6, and you can go add 6 more coudl boost armour instead of defence and gain a bonus trher instead if you prefered



for a dma pet the same can hold, be wise boost dam, to hit, state resists (hlep keep intimidate off for instance) adn th eobvious health, youll get far mre thna 1 free ability slot form this and a fr more specilised pet


be pets can be far more focused on a specific role thna a wild one ever could be, sure they lose 1 ability slot but they cna get the effect of far mroe than one slot amnd then go trian those effects again



Tor'Dallen the Bothan, (tk/ch/politician Chimaera)
Ikad, Naritus (former doc/cm now commando/bit of smuggler/bit of tk)
Tordallen(quad ent master), Radiant
Eressa (onetimeMaster Dancer(switching to ranger),Master Bio-engineer,farstar)
Erressa (oneitme id now, shipwright/?, Bria))
Kazzabowich(wookie sl,pike),infinity)
GFoyle
Sat Aug 27, 2005 5:55 am
#17

Thanks for all the replies folks.


After a lot of thought I guess my original question came down to "Am I getting enough out of BE now to continue with the profession (after 2 years as MBE) given the immense SP investment in it?"


With the changes to specials I decided that since I can now customise my pets more with my MCH skills, continuing with MBE justwasn't worth it and re-specced into MCM (it's a novelty being invited to group now!).


If they hadretained some "physical" specials, which could only be added by BE (poison, claws and the like) then I'd probably have stuck with MBE. My own fighting style depreciates the use of pets as tanks and damage dealers (with NO combat skills I could outdamage a dam 415 BE'd pet FFS!) and consequently attack speed,hit points, armour, etc are, for me, of far less import than the specials the pets can land. With MCM, well stim-packs are aadded bonus that I can live without if necessary and my CL has gone up from 61 to 80 (a big, big bonus!)


My "held" backup account can always be re-activated if I come to really regret the decision - but it doesn't seem that likely.


Once again, thanks for the comments and best of luck to all those BE's who stick with it.





Gully Foyle
All SOE game accounts cancelled - and this time I'm gone for good
GFoyle
Sat Aug 27, 2005 6:00 am
#18


After a lot of thought I guess my original question came down to "Am I getting enough out of BE now to continue with the profession (after 2 years as MBE) given the immense SP investment in it?"


With the changes to specials I decided that since I can now customise my pets more with my MCH skills, continuing with MBE justwasn't worth it and re-specced into MCM (it's a novelty being invited to group now!).


If they hadretained some "physical" specials, which could only be added by BE (poison, claws and the like) then I'd probably have stuck with MBE. My own fighting style depreciates the use of pets as tanks and damage dealers (with NO combat skills I could outdamage a dam 415 BE'd pet FFS!) and consequently attack speed,hit points, armour, etc are, for me, of far less import than the specials the pets can land. With MCM, well stim-packs are aadded bonus that I can live without if necessary and my CL has gone up from 61 to 80 (a big, big bonus!)


My "held" backup account can always be re-activated if I come to really regret the decision - but it doesn't seem that likely.


Once again, thanks for the comments and best of luck to all those BE's who stick with it.




Gully Foyle
All SOE game accounts cancelled - and this time I'm gone for good
Nueanda
Sat Aug 27, 2005 9:34 am
#19


Gully Foyle wrote:






Well I've confirmed that is impossible to create NON-CH BE'd mounts, the creatures just don't get big enough.




Don't you people ever read these boards? Or do you just post? (Not supposed to sound rude, just a question). I don't know how many times this piece of information has been posted, reposted, postposted, uberposted, underposted, overposted, and even stickied....

The only NON-CH mounts that can be made by a BE for quite some time is the DEWBACK, must be CL 10, and the Falumpaset, must be CL 7-10.

And that's all she wrote... seriously... be more informed please, before you post statements like that... some troll's gonna troll thier trolling boat over this way and read your post and then proliferate the false ideas all over the place, making it even harder to do our jobs. Test it Gully, you'll see that these two creatures still work fine. Well, I haven't logged into SWG in 2 days... so maybe there has been a big change.... but, I kinda doubt it...

Please guys, if your not sure, post it in a question, instead of a statement, there are many many many far more intelligent BE's reading these forums everyday, than you and I.... we need to make sure we stop the spread of backyard, home grown, false doctrines!

Now, go test out 2 of your BE'ed dewbacks with a wild one and enjoy yourself... charge people grundles for a CL 10 mount now too... they are tough to make mountable!

peace!




Major Abish Woundhealer Md.
Elder Combat Medic

Jochebed Woundhealer
Master of all things Entertaining

"I am not just a support profession.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master Combat Medic. Run for your life!"
Nueanda
Sat Aug 27, 2005 10:09 am
#20

Now THAT is a fair, thought-out question. I wish I could answer it for you, bro. But, you know, this IS a game, which should be fun and enjoyable, so do whatever you need to so that it stays like that for you.


Good Luck!





Major Abish Woundhealer Md.
Elder Combat Medic

Jochebed Woundhealer
Master of all things Entertaining

"I am not just a support profession.
I am a chemical warfare expert.
I am a bio-warrior.
I am a zerg-stopper.
I am a Master Combat Medic. Run for your life!"
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