Bio Engineer Archive

Thread: Insanity... CL 0 Rancor

Tal-N
Sat Dec 27, 2003 2:01 pm
#14

Yeah I've seen loads of the early clones ending up with CL0 when you examine them. I dunno if it's a UI error or if they really are being misread as that CL rating. If they are then CHs are going to be getting a crap load of exp from them.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
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Tal'N Chratk
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Paradisio
Sat Dec 27, 2003 10:50 pm
#15

It is a bug, and I would imagine a known one. I have a full grown level 0 torton, and yes it does count as a level 0. I try not to use it because of this, and I know someone would report me and get me banned. I believe this is a BE bug... as I don't believe mine has standard stats, maybe I'll post it up later
DiusFidus
Sat Dec 27, 2003 10:54 pm
#16

If its prepatch then I guess I'm screwed. Ive got 15 prepatch gurrecks in the bank with damage ranges in high 500s and 600s. Wonder how long itll take to get them fixed.
ChronoGod
Sun Dec 28, 2003 3:20 pm
#17

has anyone tried letting a non-ch call one of these CL 0 creatures? try giving a CL 0 rancor to some1 w/o ch skills and see if they can call it.




---Roanin Nerev---


Insurgent General of the Insurrection


Sucks so bad at PvP. He's the only Teras Kasi Master who could be struck down by a nov artisan


Cerano
Sun Dec 28, 2003 5:03 pm
#18

got otns of pre patch Bio-Engineer Deeds... the creatures will say CL0 but they will call as their proper levels.



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BohoJones
Sun Dec 28, 2003 5:17 pm
#19






ChronoGod wrote:

has anyone tried letting a non-ch call one of these CL 0 creatures? try giving a CL 0 rancor to some1 w/o ch skills and see if they can call it.






I would think the rancor being an aggressive creature would prevent a non-ch from using it, but being that they're bugged already in one way, you never know...



Boho Jones-Werewolfe Jones
Lost in the Barrens of Khadgar
DemetryB
Sun Dec 28, 2003 10:30 pm
#20

got to love exploits dont ya?? Not
Arg0nus
Sun Dec 28, 2003 11:33 pm
#21

Hey, I know this is an exploit. I don't use it....Well...maybe once or twice.....but I keep all my pets stored....most of the time.


What this is really for is gathering information to be submitted to the Devs to FIX this bug.


I can't speak for the others...But I know I am just using the bug to see what information I can get about it.


Right now, I know you cannot transfer....Haven't had a chance to try Secrure Transfer...


SOME Pre-Patch clones are bugged. We are trying to find the extent of the bug.


I do know that my Rancor, Gurreck, and Snorbal are supposed tohave special Attacks..but due to this bug....they don't actually have them...


I've been pondering this all day.....and not sure what to think about it.


The Pre Patch clones were made (obviously) before the changes...sothe usage of the DNA was different. Modifying CL and specials are something new....Everything was calculated differently for the new clones. Since the CL calculations are trying to use variables that just aren't there on the pre-patch clones....it breaks it..This is probably causing the bug....But we need the devs to fix it....Probably something they overlooked, or didn't think too many people had BE clones.


I may not be exactly on....Because I don't know programming...but this seems to make sense to me....




Bored of the Grinding. Taking a break for an unspecified period of time.
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