Bio Engineer Archive
Thread: Insanity... CL 0 Rancor
has anyone tried letting a non-ch call one of these CL 0 creatures? try giving a CL 0 rancor to some1 w/o ch skills and see if they can call it.
ChronoGod wrote:
has anyone tried letting a non-ch call one of these CL 0 creatures? try giving a CL 0 rancor to some1 w/o ch skills and see if they can call it.
I would think the rancor being an aggressive creature would prevent a non-ch from using it, but being that they're bugged already in one way, you never know...
Hey, I know this is an exploit. I don't use it....Well...maybe once or twice.....but I keep all my pets stored....most of the time.
What this is really for is gathering information to be submitted to the Devs to FIX this bug.
I can't speak for the others...But I know I am just using the bug to see what information I can get about it.
Right now, I know you cannot transfer....Haven't had a chance to try Secrure Transfer...
SOME Pre-Patch clones are bugged. We are trying to find the extent of the bug. ![]()
I do know that my Rancor, Gurreck, and Snorbal are supposed tohave special Attacks..but due to this bug....they don't actually have them...
I've been pondering this all day.....and not sure what to think about it.
The Pre Patch clones were made (obviously) before the changes...sothe usage of the DNA was different. Modifying CL and specials are something new....Everything was calculated differently for the new clones. Since the CL calculations are trying to use variables that just aren't there on the pre-patch clones....it breaks it..This is probably causing the bug....But we need the devs to fix it....Probably something they overlooked, or didn't think too many people had BE clones.
I may not be exactly on....Because I don't know programming...but this seems to make sense to me....