Bio Engineer Archive
Thread: Bio Engineer Profession: Tissues
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Rockasocks
Mon May 30, 2005 6:40 am
#14
Fhtagn wrote:
Rockasocks wrote:
well from what i'm seeing her calculator is still accurate with the math, just the resource requirements are off. if she wants to fix those i'm sure she can get a list from any BE hehe ^_^
yep, that's exactly what she's asking for (well, on our clan forums -- she doesn't have posting access here anymore). does anybody have one that I can pass to her? or a link we can point her at for the new requirements?
i can make her a list, i've got today off so i'll get to it hehe
*edit*- Ok, i pmed it to ya
Message Edited by Rockasocks on 05-30-2005 10:46 AM
Aleskander
Tue May 31, 2005 12:58 am
#15
While talking with a guildie, he told me the old doc buffing clothes do still work. They add about +200 to his buffs, but he thinks the healing eff clothes are better.
Seiryuu
Sat Jun 25, 2005 8:46 am
#16
I have returned to the game, so I can finally post on the boards again.
I just updated the Tailor Tissue Calculator for Tensile Reisistance to have a cap of 17 with ideal resources. Let me know if lower values seem to match the results it predicts. Otherwise, the Tissue Calculators are as up-to-date as I am aware, but if there are any further corrections, please let me know.
Do any of the tissues benefit from the resource caps that some schematics get? I saw some mention that they do not seem to, unfortunately I cannot test this any longer, so I am not sure if I should attempt to modify them accordingly.
I just updated the Tailor Tissue Calculator for Tensile Reisistance to have a cap of 17 with ideal resources. Let me know if lower values seem to match the results it predicts. Otherwise, the Tissue Calculators are as up-to-date as I am aware, but if there are any further corrections, please let me know.
Do any of the tissues benefit from the resource caps that some schematics get? I saw some mention that they do not seem to, unfortunately I cannot test this any longer, so I am not sure if I should attempt to modify them accordingly.
Dorelli
Sun Jun 26, 2005 2:19 am
#17
Welcome back! Although i wasn't here before but um...well it is very nice to finally 'meet' you 
Dor
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