Bio Engineer Archive

Thread: macro help

dubby
Sat Jan 15, 2005 6:35 pm
#222

most of the invite macros i have heard about are a set of separate macros run on a loop with


/invite xxxxxxx

/invite yyyyyyy


with the names of 20-40 people per macro

TitanTen
Sat Jan 15, 2005 7:45 pm
#223

why not just type in the ingame macro box like for a macro named invite


/invite bob;

/invite sue;

/invite jane;

/invite ....etc;

/macro invite;


Then if you have someone else to add just /dump the macro and add hit enter before the /macro command and add another /invite in.



MekWare Armor
Mekroig and Curate
+12 Point Smiths
Trinity City, Dantooine
Indigho
Fri Jun 10, 2005 6:18 am
#224

I am going to do a cob macro and I am a pre-cu TKM. First question I have is, in order to ensure that Improved COB is up, do I need to put /ImprovedCenterofBeing or is /CenterofBeing just fine?


The next question: is it right to string the words together like that or do you write them as you would in text?


The next question: Is the first action slot still /ui actionSlot 00?


The last question: Is it /pause30 or /pause 30? Or whatever time you put in..or does it even matter?



Thanks


IGN Baxxter
Indigho
Fri Jun 10, 2005 8:02 am
#225

Thanks a lot Mosati. How do I put an alarm and/or text in there? I need something to make me hold still while COB warms up.
jcecil
Fri Jun 10, 2005 8:51 am
#226

Good question, i created a simple macro like this last night, but kept missing CoB because i was fighting or moving. So then i'd reactivate the macro, and eventually have it running like 3 times consecutively, etc.... it was a mess.

Anybody have a good strategy for keeping CoB active constantly?



wjrosa ofMysidiaw



Mysidia Mart Dantooine
-670 2920 (400m N of MO)
Schematic Furniture - Ore - Pearls - Loot












wjcecil ofMysidiawwjrosa ofMysidiawwjkain ofMysidia w
Elder JediElder JediElder Bounty Hunter
(ggg[[[[[[[]xt(||(ggggggggggggggggggggggggggggg)
wjtellah ofMysidiawwjrydia ofMysidiawwjcid ofMysidiaw
Elder MerchantElder Combat MedicMaster Architect
wjedward ofMysidiawwjedge ofMysidiawwjcid ofMysidiaw
Master EntertainerMaster SpyMaster Architect
----------------------------Mysidia Mart Dantooine
INTREPID-670 2920 (400m N of MO)
Faction Furniture - Radioactive - Pearls






wjyang ofMysidiawwjfusoya ofMysidiawwjpalom ofMysidia w

Master EntertainerMaster MerchantMaster Entertainer
wjporom ofMysidiawwjrosa ofMysidiawwjrydia ofMysidiaw
Master EntertainerMaster EntertainerMaster Entertainer
----------------------------
AHAZI

After5CST
Fri Jun 10, 2005 9:22 am
#227

This is a simplified version of the macro I currently use. Alarms typically tick for five seconds, and this one fires off CenterOfBeing on the third beep ( third second ), giving me three seconds to get my hands off the keyboard and stand by until it is fired.


Since I frequently use follow, it also stops following (in case it's active), since following a moving target will break CoB 100% of the time.


/CenterOfBeing;
/pause 40;
/alarmAddIn 0 .1 Center of Being;
/pause 2;
/ui action clearCombatQueue;
/pause 0.50;
/stopfollow;
/pause 0.50;
/CenterOfBeing;
/macro LoopCoB;


Stigmatah
Fri Jun 10, 2005 9:52 am
#228


/bump



need help here

NarfBlinko
Fri Jun 10, 2005 10:14 am
#229


Well, I'll give it a shot....create your macro and we'll say we're going to put it in your F12 slot, aka toolbarSlot11.
/dueliststance; (or whatever the commandline is, look at the item under the combat tab of the actions window.
I'm at work or I'd check.)
/pause xxx; where xxx equals the time in seconds that duelist lasts...not sure, but I think it's 30 secs
/ui action toolbarSlot11; this cycles the macro

Don't forget the semicolon at the end of every line.

Since there is a long pause on this, you shouldn't need to make a /dump macro, but you can if you want, if you don't have one already.

Narf

PS: How do I turn off this stupid doublespacing? Ok, figured this out...edit in HTML mode, enable carriage returns as linebreaks, then switch back to graphical mode to apply colors and whatnot. What a pain.




Narf, Wookiee, Master Bounty Hunter, Imperial Colonel, Imperial Ace Pilot, Elder
Naarf Blinko, Sullustan, Master Trader (Structures), Freelance Ace Pilot, Elder
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Impressive. Most Impressive. -- Darth Vader, Ep. V

Stigmatah
Fri Jun 10, 2005 12:25 pm
#230

Hiyas,

Can someone help me out with a Dualist macro please.

I can't seem to figure out what i'm doing wrong.... except for the newb part.


just want to turn it on.. let it cycle.. and /dump to turn it off.


Thanks fellow BH'rs


Jo
Indigho
Fri Jun 10, 2005 2:23 pm
#231

Thanks a lot you guys. I really appreciate your help here. This will make my life a lot less confusing.
Mosati
Fri Jun 10, 2005 11:20 pm
#232

Here is the CoB macro I use. Got it from another post here on the forum. It activates CoB and then tries again a few seconds later in case the first one didn't stick.


/CenterOfBeing;
/pause 5;
/CenterOfBeing;
/pause 42;
/alarmAddIn 0 .42 \#ffff00Center of Being Dropping\#;
/pause 5;
/macro center;



Mosati Ryatu

M-TK/M-Sword- Vagabonds Rest - Naboo - Starsider

Member in good standing of the Glaston Pirates


Dookseid
Sat Jun 11, 2005 9:36 am
#233

I made a duelist stance macro called "Defense".


/dueliststance;


/pause 27;


/AlarmAddin 0 0 Resetting Defense;


/pause 03;


/macro Defense



I threw in the alarm to let me know to quit moving if I am running or something so that duelist stance will engage properly. When you don't need to use it anymore just type /dump...





....I bent my Wookie....
Dookseid
Sun Jun 12, 2005 10:14 am
#234

Back when I had smuggler with BH, I also had a macro that would drop my weapon, engage CoB, equip weapon, then engage duelist stance. CoB is not supposed to stay there once you equip a weapon, but after the CU it did. It gave me Killer defense mods.


I had to drop Brawler and Smuggler to pick up CM for healing though. Have too many FS pts invested to keep them all...lol..





....I bent my Wookie....
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