Bio Engineer Archive

Thread: Macro

Goldshadow
Mon Nov 08, 2004 9:46 am
#196






Maluak wrote:





sharkhead63 wrote:

does ne 1 have a macro to gte xp while ur afk?







Oh don't worry guys since I used to be a former PVP soldier. I can speak fluent l33t. Allow me to speak to him.

h3ll0 $h@rkh3@d. th1$ 1$ t3h 3nt b0@rd$!!11 n0t t3h 1d10t b0@rd$!!11 l0l!!11one11 u r $uxx0r @fK3r$ @r3 t3h r3t@rd$!!11 u m@y $@y 0mgwtfh@xx g3t 0ut 0f th3@$3 b0@rd$ t3h 3nt d00d$ d0nt w@nt u n00b.




Ummm....Should I be worried that I actually understood that? I know I'm good with languages, but that just made Ebonics look intelligible.




--------------
Roho Traideb

Beloved of Kirahfaye
Pre-NGE: Master Entertainer/Musician, and Novice Image Designer/Dancer

Emeritus Entertainer Dev Pro Tempore

- I support ATK Players and Playstyle -

Tralmek
Mon Nov 08, 2004 10:28 am
#197

/comfort Maluak




Feeling no connection with the Force since 2003
*feels an outer glow*. The HAWT side is with me
Have a question? Read the Stickies!
Remember: Only YOU can prevent forum fires
!
Official AFKophobe


Urgra
Mon Nov 08, 2004 10:59 am
#198

ROFL!!!!



Hiya Mo!


Urgra/Chyann



----------------------------------------------------------

Urgra (on Tempest): Attention deficit lizard, she doesn't know what she wants to do.

Chyann (on Bria): Master Tailor, Master Merchant, working on Mastering ID (in that order of importance to me)
Ok, so I dropped Chef. I just didn't like it. Leave me alone!
Urgra
Mon Nov 08, 2004 11:00 am
#199






Urgra wrote:

ROFL!!!!



Hiya Mo!


Urgra/Chyann







Ummm. I meant for this to be replying to Mo's but I forgot to hit the quote key. But I did just now. So. THERE! hehe





----------------------------------------------------------

Urgra (on Tempest): Attention deficit lizard, she doesn't know what she wants to do.

Chyann (on Bria): Master Tailor, Master Merchant, working on Mastering ID (in that order of importance to me)
Ok, so I dropped Chef. I just didn't like it. Leave me alone!
Xyrdre
Mon Nov 08, 2004 4:28 pm
#200



Thanks, Maluak. Nice to havea translator available for some of those difficult conversations where there's a language barrier.






Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Maluak
Mon Nov 08, 2004 6:57 pm
#201

No Problem. Infact they should teech l33t as a foreign laungage in schools.



Maluak
Pikeman / imperial Pilot / Bludgitar
InterGalactic Gangsters
Xyrdre
Mon Nov 08, 2004 11:10 pm
#202


Hmm.... don't know about that. Might increase the teen suicide rate.






Deila Karlossi , Blue Glowie of Dancers, and become more powerful than you could possibly imagine...
Loupgaroo
Tue Nov 09, 2004 4:56 am
#203

What do you guys think of these macros being used at the same time? Is it possible?


First i start macro 1 and so on...


macro1

lunge1 (hope for kneel) - repeat every 15 seconds


macro2

dizzy (target falls down if macro1 succeed) - repeat every 15 seconds

dizzy


macro3

blindhit - repeat every 10 seconds


macro4

warcry - repeat every 30 seconds


macro5

/center - repeat every 60 seconds


macro4

bodyhit, hit or sweep depending on enemy/enemies



With these macros I think I might be able to weaken the opponent as much as possible and keep on trying if one of the first macros fails or fades...


Do you have a good macro you wanna share?



_________________________________________________________________________________
JallaBalla EnemyOffline - Ground Zero Mall / Lok @ 4278, 1091

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Pre-CU Jedi | Deliver to "Delivery to Trymm" vendor inside guildhall.

WOW: ign: kimogila | Server: Drak'Thul | Class: Troll Mage
furrycat
Tue Nov 09, 2004 6:54 am
#204

Yes the macros can be run concurrently. The commands will queue up as normal. That doesn't mean it's a good idea to run them though. There's the risk that the command queue can become cluttered or that you might end up executing the wrong action. Take for example the intimidate macro. Keeping your opponent permanently intimidated is good right? Well what happens if he's down to his last few points of health and your macro shoots off an intimidate before you can deal the Sai Tok that would finish him? That delay could be all he needs to heal and carry on.

> macro1
> lunge1 (hope for kneel) - repeat every 15 seconds

Kneel is wasted if he isn't dizzy. You're placing a lot of trust in your dizzy macro by using this.

> macro2
> dizzy (target falls down if macro1 succeed) - repeat every 15 seconds
> dizzy

Waste of a combat turn (and chance to use a stronger attack) if he's already dizzy.

> macro3
> blindhit - repeat every 10 seconds

No harm in blinding your opponent. Useful. Unless you're fighting multiple opponents and you need area blind. But what if you're fighting multiple opponents one of them is warcried? Don't want that area blind now. Thing is your macro can't know what's best.

> macro4
> warcry - repeat every 30 seconds

Warcry runs down your HAM. A good time to use it is just before you switch weapons or heal, or to have a few free attempts to intimidate. Since warcry breaks on the next hit, you run the risk of decreasing your HAM for nothing if one of your other macros queues up an attack before you get to do whatever it was you wanted to use the warcried time for.

> macro5
> /center - repeat every 60 seconds

No one would argue with CoB. It needs to be on as often as possible. Which is a lot more often than 60 seconds. Don't be afraid to /dump your macro if you are unbuffed and you get intimidated, though. You won't get the advantages of /center and you'll be running your HAM down.

> macro4
> bodyhit, hit or sweep depending on enemy/enemies

Again your macro can't know what is best. Dumping your macro to choose a better one resets all the others too, so your goal of running them all together is harder to reach.

Macros are cool and very useful. CoB is more or less required. But I really wouldn't loop much else and I wouldn't touch dizzy/KD macros with a bargepole. There are some macros I find quite handy though.

/ui action clearCombatQueue
/pause 0.5
/warcry
/healDamage self
/intimidate
Emergency stimpack macro.

/warcry
/ui action toolbarPaneNext
/ui action toolbarSlot09 - or wherever that mind fire janta knife is
/ui action toolbarPanePrev
Switch weapons at your leisure.

/melee1hHit2
/melee1hBodyHit2
/melee1hBlindHit1
No useful purpose but a nice combo.

/beckon
/say En garde %TT!
/pause 2
/taunt
For use before initiating combat.

/warcry
/intimidate
/melee1hBlindHit1
/melee1hHealthHit1
/melee1hHealthHit2
A useful start to many PvE encounters.

/melee1hDizzyHit2
/pause 0.5
(loop)
Cleansing the galaxy fifteen huurtons at a time.




  |\_/|  
>(o.o)< furrycat ruffles your hair.
( ),
^^ ^^

BalouHuncole
Tue Nov 09, 2004 8:41 am
#205

Problem here is Lunge is bugged. If you stick your Dizzy and then Lunge more than once after they actually drop posture,if they fall down they get right back up, no floppy fish. Unless its been fixed lately I havent tested it since JTL went in.





(gggggggggggggggg}=T==[[D
Turan Orex ~ Elder Bounty Hunter~
Shigeru Orex ~ Elder Jedi ~
Arzell GohVrahn ~ MDoctor | MArtisan - Retired~
~ Kauri ~

Daigoro202
Tue Nov 09, 2004 12:20 pm
#206




If you do macro lunge, I would keep lunge as astandalone, non-macrohotkeyso you can useit even if the macro is running.


For example, if your opponent uses /kneel to recover from a dizzy KD rather than /stand.Highaccuracytemplates like BH/pistoleerscan actually be more dangerous kneeling than they are standing, so it's a good idea to put them back down as soon as you can.

Message Edited by Daigoro202 on 11-09-2004 03:45 PM






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received: from unknown (swg.eclipse.daigoro)

Tiphaine
Fri Nov 12, 2004 11:16 pm
#207

So you want your character to level without actually playing? Might I suggest that you are playing the wrong game. The game you want to play can be found here. Enjoy.


(I'm afraid I don't know either leet or idiot. Could someone translate this for the original poster for me?)



Tiphaine
Let the devs know you want a CHOICE! Sign the Petition for No Main Jedi.
Darsa
Wed Feb 02, 2005 3:55 am
#208

For the love of godcan any one tell me how to do a proper attack looping macro?


just target and attack and loot all over and over again. I have tried many but none work :/






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