Bio Engineer Archive
Thread: macro help
lexuss
Tue Sep 07, 2004 1:59 am
#183
ok, so i'm a PvP-er with master doc in my template. When healing poisons and diseases i use macro's such as -
/ui action clearCombatQueue;
/curePoison;
which is fine, but can i do the same with other states such as dizzy, intimidate and stun? Its easy enought to actually have the state stims on your F keys but its alot more effective to clear combat queue before doing so. Is there a way? I was thinking of something like-
/ui action clearCombatQueue;
/cureState:dizzy;
or something along those lines.... any idea's?
lexuss
Tue Sep 07, 2004 2:39 am
#185
so what is it then bud?, i've tried /cureStateDizzy and even /cureState Dizzy and there is no such command
lexuss
Tue Sep 07, 2004 5:21 am
#187
ok ok... i'm in a fight and my enermy has stuns, dizzys and intimidates me, i want to get my dizzy state healed asapis there a persific heal state command to do this. I could have to hit my /healState macro 3 times by the time it gets round to healing my dizzy'd state.
something like /healstatedizzy ... its not that i've tried :-/
Knocky
Tue Sep 07, 2004 5:41 am
#188
/healstate dizzy self;
/healstate self;
Will heal dizzy first, if no dizzy then will heal any state you have a pack for.
Sammeria
Tue Sep 07, 2004 1:12 pm
#190
lexuss wrote:
Yeah, don't have enough toolbar space to do that :-/... i'm all sorted now anyways :-)
You can also use /ui action toolbarPane0?; to switch to a different toolbar with all of you state, and stim packs there.
MoogleDee
Wed Sep 08, 2004 12:44 am
#191
An alternative would be to put your dizzy packs, and your other heal state packs, on your toolbar and have your macro point to the induvudual packs as needed.
lexuss
Wed Sep 08, 2004 12:48 am
#192
Yeah, don't have enough toolbar space to do that :-/... i'm all sorted now anyways :-)
shadowsamurai77
Wed Oct 06, 2004 10:43 pm
#193
i need help with creating a crafting macro for stim Bs
Juusman
Mon Oct 11, 2004 2:23 am
#195
Hi people. I need some help witha macro.
I use different toolbar panes for different profession skills, but I have one main pane for general stuff. How can I make a macro that references a slot on my main toobar pane, and then immediately returns to whatever pane I was originally on?
For example: If I'm currently on toolbarPane02 and I hitmy heal macro that switches to toolbarPane00, action's my stim C, then automatically returns me to toolbarPane02. The same macro could be called from any pane and will return you to the pane that were originally on.
I've tried toobarPanePrev, but that returns me to pane below the active one (01 if the active pane is 02).
Can this be done?
Much thanks,
Ju'us