Bio Engineer Archive

Thread: Bio Engineer Profession: Issues (updated 6/13/05)

lammergeier
Mon May 09, 2005 11:35 am
#1

Bio Engineer Issues (post CU):

overall:

toon CL
master BioE, which requires an investment of 121 skill points, gains a toon a base CL of 17. similar skill point investments offer a CL of 54 (BH, commando, smuggler, and SL)

armor cert (recon armor)
recon armor provides enhanced protection from energy attacks. while creature mobs can use energy attacks at range, a BioE spends most of their time in the field at melee range (kinetic attacks)

pre-requisites
the original documents indicated that BioE would require ONLY medic 0004… currently scout 0040 is also required

skill cost/benefit
currently, master BioE does not offer bonuses to assembly, experimentation, or medical schematics. with 29 fewer skill points spent, a 0404 BioE is as effective as a mBioE in all med-crafting, and in most remaining tissues

DNA
sampling is overly dangerous (based on CL) and increases in danger with increased skills
invalid stats on DNA
sorting

wild spawns
inconsistent... between build-zones and server up-time and random zone bugs

creatures
creatures do not show resists
creatures do not show special attacks


crafting:

med enhancers
high investment (resource/subcomponent requirements) for low effectiveness
doc enhancers primarily boost 'duration' (an 'enhancement' that isn't useful), while CM enhancers primarily boost 'effectiveness'
bacta infusion enhancer requires talusian scaley hide (found only on mites and dalyrakes, both low CL and wild-spawn only)

creature cloning
interference between old stats and values and new stats and values
crit fails destroy DNA

tailor tissues
available clothing favors SC over RFP enhancements (excluding ithorian clothing, there are 121 SC schematics to 24 RFP schematics… for wookiees, there is only one RFP schematic)
broken skillmods on tissues (need more feedback/testing)

secret research data
???


conversion:

tissues
existing tailor tissues did not convert, or did not convert properly, to new skills and values

petstims
converted to low power

SEA’s, etc
CM experimentation and assembly tapes do not work for BioE crafting
med experimentation and assembly SEA's are uncommon among veteran BioE's (and former CM's), and relatively common among former crafting doctors respec'ing to BioE

clones (both pets and deeds)
conversion process is VERY inconsistent, and yields either un-usable pets (prohibitively high CL), or worthless pets (low stats on conversion)



the devs offered feedback to some BioE issues on 5/02/05.

red notes indicate items addressed in p17 patch (now Live). more testing needed.

these issues have been forwarded to the devs. when they make more information available, I will update this list.

Message Edited by lammergeier on 06-13-2005 03:16 PM



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
MataHairy
Mon May 09, 2005 6:09 pm
#2


Reserved for when i can make a full post.






Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
WobbleMin
Mon May 09, 2005 7:13 pm
#3

yes..mine was working
JimtaviusII
Tue May 10, 2005 12:24 am
#4

Are tka mods working on BE clothes?



----------------------------------------------------------------------
FIX TAILOR!!!! STOP IGNORING CRAFTERS EVERY PUBLISH!!! 2 MORE PUBLISHES BY AUG 15? HAVE YOU FIXED BE CLOTHES? THEN YOUR WORKING ON THE WRONG THING, FIX YOUR MISTAKES BEFORE MAKING NEW ONES!!!!

Jaczon Starhunter(eclipse)-"I been pimpin', since been pimpin', since been pimpin.'"

Jacson Starhunter(eclipse)-"You took too much. You took too much too much!"

Jac Scowling(eclipse)-"You tell them I'm coming, and hell's coming with me!"


(gggggggggggggggxnnnnnnnnnnnnnxggggggggggggggg)
FuschiaD
Tue May 10, 2005 8:13 pm
#5

I've had reports from several people - including one I specifically asked to test - that the ranged/melee BE tailor tissues are not working at all.




~*~ F U S C H I A D A R K W A L K E R ~*~
Yes, I'm a respec Jedi. Get over it.
~*~ A V A D I H A L O N A - S O E P ~*~
Entertainer For Life - COMPNOR Eye Candy

"You don't really rank around here unless you've been flamed by Oben, trolled by Mono, set straight by Geen, got caught in a love triangle between Cherry and Anoq, had your house decorated by Kipera, hugged by Esin, fondled by Fuschia, had IG respond with something inane and nonsensical, or at the very least been (a.) asked "can I have your stuff" or (b.) been accused of being a Todd by any number of random Tarquinian posters." --TalonKarrdeTN/Tyndaleon


Buka_Starwalker
Thu May 12, 2005 1:11 pm
#6

another thing you can add is that ALS only gives you 26 xps per unit and takes specific resources and the generic Liquid suspension gives off 36 xps per unit. So you get LESS xps for making something thats harder to make. What a waste man =/





_____________________________________________________________
May the force be with you...always


Paradise Shipyardsmerchant tent@ RAID City, Rori (next to shuttleport)
Operated by Vekka - first Master Shipwright on Flurry


0smspiff0
Thu May 12, 2005 7:32 pm
#7

This was with two articles of clothing both with +15/+15 (so +30/+30 capped at +25/+25).

As a Tailor/Chef/Artisan took a consistent 441 damage PvE with or without the clothing.
Added novice marksman and novice brawler to my template and the exact same 441 damage was taken still.

1) 441 damage consistenly is suspicious.
2) either the calculateion is ignoring the mods or the mods are too low to have any effect.

I suspect that the damage formulas have some sort of cap - and I am so far below the creature (it was CL 9 and I was CL 1) that it is always doing the maximum damage... either that or the calc is just plain wrong.



No Sig for now... stay tuned
Pioneer-Inc
Thu May 12, 2005 8:14 pm
#8

your point will never get "addressed" when you state it like that, because it will get edited or deleted.


Message Edited by GarVa on 05-13-2005 07:29 AM



account status NONE
:ING. T'immy & Pioneer
Eternal Guardians:
Pioneer-Inc
Sat May 14, 2005 10:37 am
#9

Bah! who are u to tell me what i can and can't say just fix the RETARDED GAME ALREADY



account status NONE
:ING. T'immy & Pioneer
Eternal Guardians:
Aleskander
Sat May 14, 2005 3:37 pm
#10






Pioneer-Inc wrote:

Bah! who are u to tell me what i can and can't say just fix the RETARDED GAME ALREADY




at least SOMEONE at SOE read it. Post it again, just do it in a nice way.



*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
Vendor in Dust Shop Mall South of Coronet -147 -5826

Elas Kander Jedi Knight
miodac
Tue May 17, 2005 2:06 pm
#11


Err no offence to you our honoured correspondent but you really need to put the pet issue more forcefully. I read your post twice and it still doesnt


come across as if the whole pet making thing is totally screwed, this is number 1 issue for BE in my opinion




IGN: Tuxatl
lammergeier
Tue May 17, 2005 3:10 pm
#12



miodac wrote:

Err no offence to you our honoured correspondent but you really need to put the pet issue more forcefully. I read your post twice and it still doesnt come across as if the whole pet making thing is totally screwed, this is number 1 issue for BE in my opinion






it's also an issue that has been recognized by the devs. it's already been pushed, they're aware of it, and they're working on a fix.



---------------------"...race you to the cloner!"

xaq, Ossifrage: bloodfin-----------------------------------------Sechs: tempest
Lammergeier: bria------------------------------------------------Accipiter: ahazi

Jinks, Zaw ZeroEight, Raphael', Shub-Niggurath, Randolph Carter, Belpo
...the thorns of Test Center

-------------------------------lammergeier tracker
Armourboy
Tue May 17, 2005 10:17 pm
#13

I still want to know what the secret research data is. It was there when I dropped BE a year ago and its still there and no one has a clue what it does or if it wil ever do anything


Glad to be a Bio-Engineer again. It was my first Elite profession I mastered and that was back before ANY of the tissues worked.





____Trill Butta_____________________________
FOREVER DA FEESHY

My better half is Fuschia
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