Bio Engineer Archive
Thread: Tailor Tissue Ingredients?
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MaeveAlleine
Mon Jul 04, 2005 3:16 pm
#1
Hello:
I would like to use BE Tissues in my clothing and the BE in my guild says he needs the ingredients. Can someone tell me what the ingredients are for the following items?
Enhanced Myoflex (dance/music wound healing)
Coaguland Agents (bleed defense)
Scent Neutralization (mask scent/ranger cammo)
Active Tranquilizers (creature taming)
Active Bio Sensors (medical healing)
Mimetic Circuitry (cover)
Tensile Resistance (stun defense/melee defense)
Fear Release (warcry/intimidate)
Thank you!
degrah
Tue Jul 05, 2005 2:19 am
#2
hiya maeve, atm. Tissues from BE's dont work AT ALL!
Do not try to use them until they fix it.
Please let all your jedi friends know, so they can post
on their forums. it gets way more press and attention than
Please let all your jedi friends know, so they can post
on their forums. it gets way more press and attention than
tailors or BE. 
MaeveAlleine
Tue Jul 05, 2005 4:25 am
#3
Thank you for the warning. I was aware of that and thought it might be a good time to stock up as prices may be low due the bug
Reacer
Tue Jul 05, 2005 4:46 am
#4
You need a lot of different resources for the Tailor tissues, some i know by mind:
Bones
Creature Food
Milk
Flora Structural
Creature Structural
And some more :=)
Seiryuu
Tue Jul 05, 2005 7:43 am
#5
You can get a list of ingredients from my Tissue Calculator page.
Follow the link in my sig to the tailor tissues. Clicking the button for each tissue will display the ingredients as well as how many of each you need per tissue.
These are updated as of the CU from what information I have been given, however I have no way to verify this right now.
Follow the link in my sig to the tailor tissues. Clicking the button for each tissue will display the ingredients as well as how many of each you need per tissue.
These are updated as of the CU from what information I have been given, however I have no way to verify this right now.
Message Edited by Seiryuu on 07-05-2005 09:46 AM
MaeveAlleine
Wed Jul 06, 2005 6:00 am
#6
Seiryuu wrote:
You can get a list of ingredients from my Tissue Calculator page.
Follow the link in my sig to the tailor tissues. Clicking the button for each tissue will display the ingredients as well as how many of each you need per tissue.
These are updated as of the CU from what information I have been given, however I have no way to verify this right now.
Message Edited by Seiryuu on 07-05-2005 09:46 AM
Thank you!!!
MaeveAlleine
Wed Aug 03, 2005 5:34 pm
#7
Hi there. I've been going over the stuff in Lantyssa's tool and have some questions about the resources? Or specifically, some examples of them.
Thanks!
What is Creature Food?
What are Creature Resources?
What are Flora Resources?
What is Flora Structural?
How are Flowers harvested?
What is Wild Meat?
What is Flora Structural?
How are Flowers harvested?
What is Wild Meat?
sirvivalist
Wed Aug 03, 2005 5:58 pm
#8
MaeveAlleine wrote:
Hi there. I've been going over the stuff in Lantyssa's tool and have some questions about the resources? Or specifically, some examples of them.
Thanks!
What is Creature Food?
What are Creature Resources?
What are Flora Resources?
What is Flora Structural?
How are Flowers harvested?
What is Wild Meat?
Creature food is meat harvested from a dead creature.
Creature resources are meat/bones/hide harvested from a dead creature.
Flora resources are any resources that are listed on a Flora Survey tool.
Flora structural is Wood.
Flowers are harvested either by hand sampling or by using a flora harvester.
Wild meat is one variety of meat that is harvested from dead creatures.
Seiryuu
Wed Aug 03, 2005 9:08 pm
#11
Creature food also consists of milk, fish, and seafood, although meat is usually prefered to be used.
You need a shellfish harvesting tool to get mollusk and shellfish. These are made from a limited schematic given as a quest reward out of Anchorhead. They should be fairly cheap to purchase though, so you might want to do a galaxy-wide vendor search first. There should be some tips on how best to use these floating around in one of the stickies.
You need a shellfish harvesting tool to get mollusk and shellfish. These are made from a limited schematic given as a quest reward out of Anchorhead. They should be fairly cheap to purchase though, so you might want to do a galaxy-wide vendor search first. There should be some tips on how best to use these floating around in one of the stickies.
Seiryuu
Thu Aug 04, 2005 9:13 am
#12
For further clarification on Dorelli's points:
2) She is correct about animal resources being laid out in concetrations just like artisan ones. And it is dependent upon each resource. So leathery hide may be awesome in a spot while wild meat is very bad. (Incedentally, harvesting in caves gives only 1 resource because there is no resource map in them. Effectively the concentration is 0%.)
3) Usually the females give milk. Bull Verne on Dathomir are the milk producers of the species.
Conceal should also work, so you can buy camo kits if you do not have maskscent.
2) She is correct about animal resources being laid out in concetrations just like artisan ones. And it is dependent upon each resource. So leathery hide may be awesome in a spot while wild meat is very bad. (Incedentally, harvesting in caves gives only 1 resource because there is no resource map in them. Effectively the concentration is 0%.)
3) Usually the females give milk. Bull Verne on Dathomir are the milk producers of the species.
Dorelli
Thu Aug 04, 2005 12:20 pm
#13
It sounds like you might be new to crafting things with resources, so I'll just give youa little summary in case you don't know any of the following:
1. Each type of animal on each planet has a specific type of meat, bones, hide - the type doesn't change, but the actual name of the resource and values for the stats change - shift - so it will be available for a limited period of time and then gone. You can check out the TYPE of animal that carries the meat you are looking for at www.swgcreatures.com and use advanced search to check the planet and meat type (or hide type or whatever).
To check out that current best version of ... for example ... wild meat ... you'd go to www.swgcraft.com and click on find resources. You'd put in 'wild meat' and experimental values of 50 OQ, 30 PE, 20 FL since those are the stats that are important in BE tissues (/cheer Lantyssa).
On the resulting list, click on the arrow of the index to sort by highest index first. This might be, for example, Corellian wild meat. CHECK the date on the value - if it was put into the database 4 weeks ago, it has probably shifted again. Now, you can go to swgcreatures and check what kind of animals have that kind of meat and go hunt some to check (it may not be an animal that you can get missions for and you might have to try and find it in the wild). Kill and skin it and CHECK. I don't know about everyone else but I have spent hours on more than one occasion harvesting meat/skin that had shifted and was no good anymore. If it has shifted - name and stats - go and input the values into swgcraft.com and maybe check the next best result if the one that was good isn't so good anymore 
2. Other small things about hunting - every lair has a type of animal - fat and healthy, scrawny, medium depending on where it spawns. There are concentrations of animals just like there are minable high concentrations of resources - so if you find a lair that is fat and healthy in one direction - the other animals (I think just of that type and for that resource) will also be fat and healthy and you'll get a bit more meat off them.
3. If you are making BE tissues - you will probably need to ask about milk at some point. Milk is obtained from female milkable animals (check swgcreatures for which have milk) and comes in two flavors - domestic and wild - depeneding on the animal. To gather milk you must have mask scent, then you approach the animal very closely and radial dial it to select 'collect milk' then stand and wait and don't let the animal get too far away from you. For milking, the higher level the animal, the more milk you will get. Again, as soon as you have milked the creature, enter the stats into swgcraft 
Hopefully that helps someone. After you have experienced getting milk, fish and seafood you will understand why meat is preferable. The other kinds of creature resources are painful and slow to get.
Note: for making creatures the stats of the resources do not matter - only the DNA does. And very luckily, DNA stats do NOT shift with time. Otherwise we'd all go mad.
In case you did know most of that that then, never mind .. perhaps someone else will find it useful ...
Dor
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