Bio Engineer Archive
Thread: CM exp
My crafting was bio effect controlers whennever i had downtime...
Medic xp - I had wound treatment from do, so healing any owunds i could find (inc pet wounds) and enhancing/rezzing were all good xp.
Just got master tonite
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Good luck!
-Accari
you will find that AoE stims in a Cantina are excellent medical exp(I heard a rumor they nerfed this, not sure but it worked just great for me, I got some nice tips from the entertainers also). As for crafting I used ABEC's or dispersal mechanisms. you can get into a groove crafting. There is some Macro's out there that will helpautomate the process a little. I am at work and don't have access to my character so I can't off hand give you the Macro's. You will find them floating around the doctor/CM community just ask around. If you are on intrepid send me a email in game(Markis is my characters name).
Get a crafting macro and go to town.
Best medical XP:
- Group: Go hunting with lots of people and fire off AOE stims (Squill Cave on Tat is greate for that)
- Solo: Craft a bunch of poisons (single and area), go to a newbie area and start launching those things. You get the amount of damage per tick in XP (e.g. if the poison does 300 damage, you'll get 300 med XP per application). On mobs that won't take one application to kill, hit with another poison (you'll double your XP).
Of course, you could alaways run around town healing people but I was never much for that.
Anyway, that's how I got Master CM.
Skuzzy wrote:
I have a 12pt CM suit collecting dust, did they fix cm exp? will it now work?
as far as i know only med exp woroks for BE's
They didnt fix, and the longer time goes on the less likely they will. It probably will join all of our other useless, unconverted tapes and skill modifiers.