Bio Engineer Archive
Thread: Some Ideas
SupraJedi wrote:
I'm new to the Smuggler game but i do have some ideas. I don't know how hard they would be to pull off, though.
-Prices: up up up. If we can get all smugglers to raise the price for a slice or spice we could start turning a bigger profit. This would only work if all the smugglers did it.
-The Imp Crackdown is just about in full swing. We need to start smuggling stuff in and out of Imp citys. There could be a market for this(I hope)
-With the comming Jump to Lightspeed people who have weak ships might need smugglers to get them to some imp places. Also they might make it so only a smuggler can get to some planets. We need to turn a profit from this if we can.
Those are just some of my ideas. Are any of them posable?
Possible? Yes. But asthe absolutely famous line says......
"Never tell me the odds!"
And trust me, the odds of any of those happening are much worse than 3,720 to 1.
I think we can do it, maybe. Ok. I am a proud suporter of the "Slice it up, spice it up" act. Townsfolk beware!
If you suport this idea add it to your sig. please. we can make this happen!
Here's the thing...........
Smugglers don't Slice or make Spice for a living. They know how to slice because it helps them SMUGGLE. They don't make spice, they smuggle it through the galaxy and deliver it to the seller from the creater.
Personally, I wouldn't mind a minigame if they made it where our skills were useful:
You need certain levels of Slicing to progress in certain missions and you can smuggle higher levels of spice into the game (not craft...make it amission reward) as your spice line climbs. Problem comes in the xp. But I guess you could do it where Spicing and Underworld use Smuggler XP and you split them both up.
**edit**, I dunno....really starting not to care. All these months of hard fought ideas and we get run into the ground by Jedi.
Fneegan wrote:
First, there's only 2 real reasons to get a house:
+ for storage
+ to be part of a player city
/sigh
Is RP'ing this dead in SWG already? I suppose it probably is.
ZenDragonMLS wrote:
No - RPing isn't dead at all. Many of my customers buy houses for the purposes of setting up a shop or decorating. I know lots of folks who spend a lot of time and credits on making their houses look cool.
You're right sure isn't dead, my customers all are Rp'ers. I'm an interior designer, if roleplaying was dead, there wouldn't be any business for me.
ZenDragonMLS wrote:
No - RPing isn't dead at all. Many of my customers buy houses for the purposes of setting up a shop or decorating. I know lots of folks who spend a lot of time and credits on making their houses look cool.
Shhh!!!
Quiet or they'll nerf RPing next!
I know alot of battles have gone on. One side saying jedi are to strong and other side saying not strong enough. I think there are some other things in the game that need looking at and some ideas.
1) The dot weapons. I have seen and felt some of the uber dot weapons. Lances and knives that do unreal mind poison or mind fire. I have seen ppl with the template combos of mixed brawler trees like tkm, fencer, pikeman, take on 6 ppl and just waste them becuase of the dot weapons.
I saw a mind fire one yesterday that did 247 a tick. My god the guys mind who got hit by it was wasted in few min. Not becuase of the skill of the player but all becuase of the dot. I think these weapons need to go.
2) Dizzy, this needs either a huge tweak or be removed from the game all together. Some classes do not even have defence agianst dizzy. Being knocked down and dizzied so you can't even get up and fight is a bit much. If they wish to keep dizzy in the game i would say lower the amount of time you r down.
3) I am a jedi on bria and i believe the BH should be given a boost in some things hunting jedi and on the other hand some other changes. Ok, give the BH a much higher reward than they even getting on test center now. More cash and more xp reward. On the other hand only let them do a limited amout of jedi mission per week. This would do 2 things. REWARDING the bh for killing the jedi ( the none griefers deserve better rewards) would make the BH happy i am sure. Limiting the amount of missions they can do per week would make the jedi happy. Another idea i have on the BH hunt thing. Put a timer on the mission. Make it so the BH has only a certian amount of time to find his pray. If he does not find his pray in that amount of time he losses the mission. Once the pray has been targeted and attacked the timer stops ( this would prevent jedi from running till timer ran out).
4) Give jedi more resist agianst melee and reduce the amout of ranged. Jedi for the most part get owned by melee classes now. I am not saying make jedi uber agianst melee, atleast give them some defence better than what we have now. Reduce the ranged defence. I don't want to able to just kill a ranged guy who comes after me becuase he can not hit me. I would rather have to use some skill and have fun doing it.
These are just some ideas and many will not agree with me i am sure. This post is not intended to start a flame war. It is here to just let a few of my ideas get read and have some constructive counter points added or other ideas added. Thanks and have a good day ![]()