Bio Engineer Archive
Thread: tissues
Okay, here is some Tissues l have tried, there is a few schematics l cant make yet, due to resources are hard to get.
-Charigra goes in synthetic cloth, adds business acumen (hard to get the fishfood for this one)
-Constrictor Cloth goes in reinforced fiberplast panels (field wear II), adds bleeding resistanc (not tested this one yet, cant find any tailor with Field Wear II)
-Confidence Cloth goes in reinforced fiberplast panels, adds warcry and intimidate (this oneseems to be bugged, cant get it to work. It doesn't show on the cloth, that it has these points, neither does the wearer see thepoints increase. Have tried this one several times now.
-Myoflex Cloth treathment goes in synthetic cloth, adds entertainer healing (seems healing wounds is faster when wearing cloth with these points)
-Bio-Strenght increases the stats of food (increases all stats) (the times l have tested this, it increases the stats by 1/4 - 1/3 of the current stats the food would have. Though only testeda few)
- Micronutrient Supplement adds a longer duration to food (those l have made, had a low duration, even with good resources)
-Passive Biosensors adds medic skill
-Cognitive Enhancer (haven't tried this one out yet)
-Devaronian Alipedene (haven't tried this one out yet)
How much do these tissues sell for? I am an Armorsmith and Tailor on Gorath and would be interested in trying these components in my armor. I can make synthetic cloth and reinforced fiber panels.
Decimus
-Cognitive Enhancer (haven't tried this one out yet)
-Devaronian Alipedene (haven't tried this one out yet)
These do the same thing as teh bio str compound.
Bio-str adds red HAM and random adds or lowers Green HAM
Cog Adds blue random Red
Dev adds green random blue.
Oh and all these are bugged. None of them show the stats on the final product for clothing althoug the stats do appear on the player.
Myoflex is WORN by entertainers and improves the rate they heal you. Not the rate the person wearing it heals while watching an entertainer. i.e. its tight flexable sexy cloth.
I'm a Tailor/BioEngineer and I made two items last night. A pair of pants with confidence cloth and a dress with myoflex. Examining both items revealed the skill bonuses and the character sheet showed the skill increases when the items were worn.
I sold the pants easily but was disappointed by the reactions of the entertainers in the cantina to the myoflex dress. I had hoped that they would have been even slightly interested in a +5/+5 item but they were not.
I dont have any problems selling my products, though l have problems getting the materials needed. Its not like there is a huge amount of meat on the bazzar. The only way to get the meat, is to get your trusty weapon and go get some meat in the wilderness.
Also, some components need Milk which doesn't excist, quite nice to have several components need resources that isn't ingame.
All of it is used either by tailors or chefs to add buffs and such to their products. Because chefs are so bad off right now just forget the food stuff and concentrate on the tailor components, at low levels that is Constrictor Cloth, Confidence Cloth and Myoflex.
Wish I had time to explain it all but look through these forums. Hopefully one day the devs will decide to upgrade our profession to launch-condition and add things like item descriptions.
Scorus