Bio Engineer Archive

Thread: 1st Gen tank pets under level 35 by Slee'ak

Linoric
Mon Mar 01, 2004 12:35 pm
#1

Very sweet 1 gen tank pets....
All the DNA comes from Endor Smugglers outpost area

slot 1:Merek Harvester
slot 2:Merek Harvester
slot 3:delirious merek avenger
slot 4:bark mite burrower
slot 5:merek assassin

Experment on Aggression and Physical

End Results 28-34
Health 10k+
Action 7-8k
Mind 7-8k
Armor light
Kin60%
Heat3%
Vuln to all
Damage 260-420
Str.Poison
Dizzy
Ranged

Same stats without armor
Level 17-19 damage 370

I sell thease for 150k each and can't keep them in stock...



.......................Slee'ak Master of the Grind/Tempest.......................
..Come See Barter Town where all the Master Crafters hang out..
...........Tempest Tatooine 300 -2675 Just outside of Bestine...........
SDNewton
Mon Mar 01, 2004 12:46 pm
#2

A simple but powerfull combine


*/bow*

For another good recipie



Dies / Icaren ingame
baumjoe
Mon Mar 01, 2004 2:14 pm
#3

congrat's but u better sell them like crazy because next patch they will be worth less sorry for the bad new's
AlufNull
Mon Mar 01, 2004 4:43 pm
#4

Nice work.



"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
Terwo
Mon Mar 01, 2004 5:18 pm
#5

wots happening next patch have i missed something vitally important?



To succeed you need to find something to hold on to, Something to motivate you, something to inspire you.
Tony Dorsett
JoshuaBennee
Mon Mar 01, 2004 5:24 pm
#6

ya what is happening next patch?




Kailasa
Mon Mar 01, 2004 6:02 pm
#7


The only change I know of next patch regarding animals is the change to level 10 and below pets being fixed or "more fixed" Level 10 and below will no longer have the 6K to 9K HAM that they do now. Perhaps not even 4K. Beyond that, I am not sure why that one poster was referring to. Those sound like fine stats for the level pets you made and you did a good job.


The only thing he may be referring to, is it is possible that those stats may be a little high for a level 17 and 18 pet, even without armor, but at this point I am not sure of that.


Message Edited by Kailasa on 03-01-2004 05:04 PM



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Mapai
Mon Mar 01, 2004 6:50 pm
#8

Just made one got 60 kenetic armor and 430-440 damage. but no strong poison, got dizzy 10800, 10800, 8900 ham. Thanks for the template



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ShiroiOokami
Mon Mar 01, 2004 6:55 pm
#9


Kailasa wrote:
The only change I know of next patch regarding animals is the change to level 10 and below pets being fixed or "more fixed" Level 10 and below will no longer have the 6K to 9K HAM that they do now. Perhaps not even 4K. Beyond that, I am not sure why that one poster was referring to. Those sound like fine stats for the level pets you made and you did a good job.
The only thing he may be referring to, is it is possible that those stats may be a little high for a level 17 and 18 pet, even without armor, but at this point I am not sure of that.

Message Edited by Kailasa on 03-01-2004 05:04 PM





He might be referring to the crafting experimenting changes - I don't think anyone's posted on how it affects BE experimenting yet.



_______________________________________________
Moonshadow, Master Rifleman
Ace Pilot, Havoc Squadron
Defenders of Sovreignty, Lowca
Windsplitter
Mon Mar 01, 2004 7:17 pm
#10

Nice one Linoric!




Tenrai Master Ranger | Master Rifleman Chibi's Med Supplies and Chef Suzi's Cafe
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MCH | TKM | Master Brawler located on Tattooine in Mos Luna
LittlePaw
Master Bio Engineer | Ranger at -2300 -4700


Joilhath
Mon Mar 01, 2004 9:11 pm
#11






ShiroiOokami wrote:




Kailasa wrote:


The only change I know of next patch regarding animals is the change to level 10 and below pets being fixed or "more fixed" Level 10 and below will no longer have the 6K to 9K HAM that they do now. Perhaps not even 4K. Beyond that, I am not sure why that one poster was referring to. Those sound like fine stats for the level pets you made and you did a good job.


The only thing he may be referring to, is it is possible that those stats may be a little high for a level 17 and 18 pet, even without armor, but at this point I am not sure of that.



Message Edited by Kailasa on 03-01-2004 05:04 PM






He might be referring to the crafting experimenting changes - I don't think anyone's posted on how it affects BE experimenting yet.



I'm still hoping they will can the idea with all the outcry I've seen they tried it once before and it didn't go live.




Joilhath Master Creature Handler/Master Bio Engineer
Joilhoth Master Artisan/Master Tailor/Master Chef
Oskiss Master Tera Kasi Artist/Master Doctor
Owner and Operator of Pets Needs (-6141, -915) Corellia in Pax Gallatica Mall
Cocomono
Tue Mar 02, 2004 4:28 pm
#12

Its not like we use all our experimentation points half the time during crafting.



Kru'gar
You might be a Red-Neck Jedi if......you hear "Luke I'm your Father, and your Uncle too."
Linoric
Thu Mar 04, 2004 2:04 pm
#13

I had a double failure on one...
failed on Physical but it dropped the Health and kept Armor
Then I failed on Aggression... Lol was one of my best pets ever...

Level 19
Health 8k
Action 7k
Mind 7k
Armor
Kin60%
Heat3%
Vuln to all others
Damage 160-170
Str.Posison
Dizzy
Ranged



.......................Slee'ak Master of the Grind/Tempest.......................
..Come See Barter Town where all the Master Crafters hang out..
...........Tempest Tatooine 300 -2675 Just outside of Bestine...........
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