Bio Engineer Archive

Thread: Value of Stim D using pre-cu liquids

WineGuyJr
Fri Sep 16, 2005 7:56 pm
#1

On Valcyn they wouldn't be worth as much as other servers. There are two of us on my server producing 1201 and 1204 power Stim-D's (18 and 20 charges respectively)with 'new' componentsfor 5k a pack. So if you sold those on Valcyn they might do well at 6k. But from previous threads in these forums, I think most servers aren't breaking 1200 with post-CU components. So you might find 8-10k will work for you.


In any event, good luck.




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Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

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All Acounts Canceled on 11/17/05
Zitajadefeather
Sat Sep 17, 2005 12:50 am
#2



I just created 1238 effectiveness with 16 charge Stim Ds.


What are these worth?

I know each server is different but what is a basis or average?


thanks

Message Edited by Zitajadefeather on 09-16-2005 12:51 PM

Jailbird11275
Sat Sep 17, 2005 7:35 am
#3

Add Eclipse to the list of server's breaking the 1200 mark with post CU components.


Just managed 1201 this morning for the first time, came close last week with 1199 and wanted to see if it was poss.



Ø Sheik-n'vac

12 Point Master Bio-Engineer
Naboo, Theed Mini Mall -5313 3388
Dantooine, Serendipity's Mall -1111 2500


WineGuyJr
Sat Sep 17, 2005 4:14 pm
#4






Jailbird11275 wrote:

Add Eclipse to the list of server's breaking the 1200 mark with post CU components.


Just managed 1201 this morning for the first time, came close last week with 1199 and wanted to see if it was poss.





Congratulations! Its a small difference in terms of usefulness, but a neat milestone for certain.



----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

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All Acounts Canceled on 11/17/05
Nimhnoid
Wed Sep 21, 2005 11:00 am
#5

My Pre CU stims are 1250 heal 33 uses. They sell for 75k each.

post CU component stims are aroun 1180 with 19 uses they sell for 5k each.



<Nimhnoid is Back>
Cry More NOOB
And buy my product while doing so
-5500 5500 Theed Naboo, Ketflair Industries FTW


MataHairy
Thu Sep 22, 2005 5:10 am
#6

I sell 1250+,32+ charge stims for around 13k apiece (400 cr per charge).






Matta
Healer's Haven, Corellia (2120,4300)
Proprietor of Matta's Meds --- Ahazi's Finest Meds
One of the first Master Combat Medics, and the very last Medic Correspondent
Ojes
Thu Sep 22, 2005 6:50 am
#7

Not quite apples to apples, but I recently bought some janta blood off a vendor and made 11 individual1321/19 stim Ds. I put them on my vendor at 2x the cost of the janta blood (150k) and they sold out in a few days. A friend of mine turned them down because he uses stims too frequently for a 19 use stim to be of much value. He would prefer something more like another long time doc crafter made recently (1250/35) - those are selling for millions for a full run on the trade forum...


Anything over 1200 will command a premium that is simply mind-boggling to be. Supply and Demand, I guess.





while on Flurry, don't visit Ojes Yobe's Liquidation Vendors just 800M from Theed starport on Naboo (neg5219 3419) - cause they ain't there anymore! They are now exclusively located in Mos Athens Mall
taxxyou
Thu Sep 22, 2005 3:31 pm
#8

once there is a spawn of herb meat on Naritus over 970 oq and 500 pe then I will easily pass 1200 on pure resources, I keep hitting 1199 and its killling me lol . I will break 1200 before the month is out!



SWG+NGE=RIP
WineGuyJr
Thu Sep 22, 2005 6:24 pm
#9






taxxyou wrote:
once there is a spawn of herb meat on Naritus over 970 oq and 500 pe then I will easily pass 1200 on pure resources, I keep hitting 1199 and its killling me lol . I will break 1200 before the month is out!






Yeah...considering the stats on your Enhancers its got to be annoying to be 1pt short. I'm down to about 75k of the berries I use to break 1200. Once they're gone, I'm going to be scrambling to hit 1200. I believe I was getting 1199 power with some other berries with 65 power (2 charge) ACRDMs. There was a recent high quality spawn of herb meat and I picked up about 300k of it. 990+ OQ, 580-ish PE which is letting me get 66/2 (our best Class 4 LPF isn't terribly impressive). So maybe I'll be able to break 1200 with those too. If not I have some old 67 power (0 charge) ACRDMs that I could use, but that would drop the charges down to 18 (maybe 17) and I don't have all that many of those.


I hope that if/when I can no longer make 1200 stims my customers won't expect me to drop my prices. I'm selling the 1204/20s at 5k each and I've always known I could have charged more (and still sold them) and I'd like to keep them at 5k. That allows me to purchase all of my resources (at 4-10cpu for the mined stuff and up to 25cpu for the creature harvested stuff...I don't have any Scouting skills on my combat toon, so I rely on hunters to get it for me) instead of frantically trying to harvest everything myself, and still make a reasonable profit.


Anyway, good luck on the herb meat.



----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

----------------------------------------------------------------------------------------------------------------------------
All Acounts Canceled on 11/17/05
taxxyou
Thu Sep 22, 2005 10:47 pm
#10

Yea stims must be cheap they are used to much and if ur smart can still make good $$ if they sell fast. I sell my pre-cu 1285 power ones at 100k$ a crate of 10 and normal 1199 ones at 75k$ for a crate of 10 seems to sell best



SWG+NGE=RIP
JediMasterCarlito
Mon Sep 26, 2005 11:19 am
#11

On Eclipse I have 1209 / 35 use Stim D's I sell for 10k each. I also have 1130-ish / 38 use Stim D's I sell for 6.5k each. Both sell like hotcakes, and I have enough schematics to last me a very long time. I had a habit of creating tons of schematics and putting them in my droid's datapad to use later.




Vamir Daba Hermit of Naboo Eclipse
Sarynn Daba Jedi Knight Eclipse

Star Wars Galaxies Developers: "Much work remains to be done before we can announce our total failure to make any progress."

BioEngine
Tue Sep 27, 2005 3:43 pm
#12

And here I thought pre-CU components were worse than post-CU components.



Account active 'till November 10th, contact me on forum name:
Stamina
WineGuyJr
Tue Sep 27, 2005 6:38 pm
#13






BioEngine wrote:
And here I thought pre-CU components were worse than post-CU components.






Some of them are, to be sure. ACRDMs are about the same....the same resources seem to give one less point of power (as I mentioned in a previous post) than pre-CU, but the extra 2 or so charges are nice.


And pre-CU ASDSs are flat out horrible compared to the new ones. Before I could hit 73 power, now I can get 291 power, 40-some charges with the same resources. I'm not so sure about the old CM components, but I believe they suck compared to new ones. So on the whole its just 2 components that were arguably better pre-CU and the other 5 (I think its 5...for the advanced ones, anyway) are better now. So you were mostly right.



----------------------------------------------------------------------------------------------------------------------------
Pavadin Spencer
Master Swordsman / Master Doctor
Ponder Stibbons
12 pt BE / Master Merchant / 14 pt Master Artisan
Fenix-
12 pt Master Weaponsmith / Master Merchant

----------------------------------------------------------------------------------------------------------------------------
All Acounts Canceled on 11/17/05
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