Bio Engineer Archive

Thread: Publish 20: Crafting is borked

Rehavam
Tue Jul 19, 2005 8:02 am
#1


No matter what you experiment on or what you craftthe experimented valueswon't update, lol. What a joke. How did this "publish" gët through QA?!



Please offer all my auction winnings to my vendor at xxxx xxxx (TBA)

Rehavam (disabled - heavily wounded by NGE) - Elder Jedi
Rachamim (disabled - heavily wounded by NGE) - Elder Bounty Hunter
Ronen (deceased - killed by NGE) - Master Bio-Engineer - Master Merchant

Former member of the Helios City Council
Former Mayor of the City of Helios

Dorelli
Tue Jul 19, 2005 8:04 am
#2


sigh ...


I cannot even get it to load - crashes to desktop after the launch screen. Maybe it's time for meto spend more time on that other server called 'real-life'. The kids just got out of school for the summer anyway ...


Dor




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

Kivrin
Tue Jul 19, 2005 8:19 am
#3

Awesome!

From the WS forums it looks like the experimenting takes, it just doesn't show / update / change on the crafting window.



- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

Rehavam
Tue Jul 19, 2005 8:21 am
#4

Yes, its a display bug, But it's horrible to have to craft like that



Please offer all my auction winnings to my vendor at xxxx xxxx (TBA)

Rehavam (disabled - heavily wounded by NGE) - Elder Jedi
Rachamim (disabled - heavily wounded by NGE) - Elder Bounty Hunter
Ronen (deceased - killed by NGE) - Master Bio-Engineer - Master Merchant

Former member of the Helios City Council
Former Mayor of the City of Helios

goatt_13
Tue Jul 19, 2005 8:50 am
#5

already there is paranoia toward this being an INTENDED change.

i can't imagine why this would be the case, but...



---------------------------------
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Kaomond
Tue Jul 19, 2005 8:52 am
#6

There is a workaround that works most of the time, after each point of experimenting, mimize the crafting window, then maximize it again ( that's hitting alt, then hitting it again for most folks ) and it should update.


not a great workaround, but does the job.




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Puttley
Tue Jul 19, 2005 9:17 am
#7

jsut a note this is a widespread issue to all crafters
Puttley
Tue Jul 19, 2005 9:24 am
#8

"Everything seems to work upto phase 5/6 of weapons crafting. In phase 5/6 under normal conditions of crafting when using experimentation points the display will update and reflect the new stats resulting from the experimentation. Currently in phase 5/6 the display is not updating to reflect the changes with experimentation on all lines of the experimentation phase. So basically Weaponsmiths have no idea how a weapon is going to come out until the actual item is in their inventory or from a schematic in their datapad. But this bug will be detrimental to the Weaponsmithing community if not fixed before this publish goes to the live servers"


from the test centres board sun/mon - they knew aboutit
Biguana
Tue Jul 19, 2005 9:59 am
#9

2 responses:


SOE has Q & A?


and


We are the Q & A.





Nimit Singh
Corbantis, Tatooine, Usu Enki
Master Combat Medic/Master Doctor/Master Pilot
Most people generalize from a single example. I know I do.

Uh, ya Redrider, this is the Cottonmouth in the psychobilly cadillac come on.
Kivrin
Tue Jul 19, 2005 10:15 am
#10

They knew about Tailor Tissues not working in Publish 18 and they still pushed it through. They knew about Pet Stims coming through with 0 power and they still went through.

I'd like to make a full list of all these things some time. Not that it would do anything really. /sniffle


Puttley wrote:
"Everything seems to work upto phase 5/6 of weapons crafting. In phase 5/6 under normal conditions of crafting when using experimentation points the display will update and reflect the new stats resulting from the experimentation. Currently in phase 5/6 the display is not updating to reflect the changes with experimentation on all lines of the experimentation phase. So basically Weaponsmiths have no idea how a weapon is going to come out until the actual item is in their inventory or from a schematic in their datapad. But this bug will be detrimental to the Weaponsmithing community if not fixed before this publish goes to the live servers"
from the test centres board sun/mon - they knew aboutit






- C A N C E L L E D -
kivrin://m.pikeman.bio-engineer/~ahazi
dantooine.MO ['vendor'] = { 100, 2222 }; /* meds and supplies */

SioBabble
Tue Jul 19, 2005 11:41 am
#11






Puttley wrote:

"Everything seems to work upto phase 5/6 of weapons crafting. In phase 5/6 under normal conditions of crafting when using experimentation points the display will update and reflect the new stats resulting from the experimentation. Currently in phase 5/6 the display is not updating to reflect the changes with experimentation on all lines of the experimentation phase. So basically Weaponsmiths have no idea how a weapon is going to come out until the actual item is in their inventory or from a schematic in their datapad. But this bug will be detrimental to the Weaponsmithing community if not fixed before this publish goes to the live servers"


from the test centres board sun/mon - they knew aboutit






They knew about it...but they don't care.


There is no professionalism with this game. There is no pride.






Tazz vonMannstein Baron-Administrator of Corellia, master navigator of Corellia, captain of the Gregarious Gurreck

Sio Babble MBH/MCH/Cabana Boy; master of Tyson, the GNORT OF DEATH

Jeffn Akbar Nerfed from here to Lok MD/MCM

Zanti Agaesia Bothan MBE, 12 point Master Chef, Havoc Squadron Ace pilot


iskareot
Tue Jul 19, 2005 1:27 pm
#12






Biguana wrote:

2 responses:


SOE has Q & A?


and


We are the Q & A.







omg 5 Stars *****



__________________________________________________________________
In the context of new development methods adopted within the past year by the studio responsible for Star Wars Galaxies, which a year ago saw several drastic changes to the game-world's overall experience, SOE's John Blakely and Todd Fiala issued a warning: "Don't make our mistakes."
Dorelli
Tue Jul 19, 2005 1:28 pm
#13


(I liked that one too - very much)




Dorelli Deacon of Bloodfin server
RIP BioEngineering 15-11-2005 : RIP CH 15-11-2005

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