Bio Engineer Archive
Thread: Things that are stupid...
things that are stupid in my opinion:
When creating a pet you have a button for "Create Manufacturing Schematic"...
Anybody else having ideas for a raking list of stupid things ?
Message Edited by Radone on 09-04-2005 08:53 AM
That they have a whole new buff system and they don't even think about the diffrent aspects of BE crafting - they just give us a buff we cannot really use.
Although given that we are infinitely clever and adaptable, I suppose we will find some way to use this to our advantage.
hehe imagine how the tailors feel, nothing at all about the buff is of use to anything in there craft, lol
Dorelli wrote:
That they have a whole new buff system and they don't even think about the diffrent aspects of BE crafting - they just give us a buff we cannot really use.
Although given that we are infinitely clever and adaptable, I suppose we will find some way to use this to our advantage.
Kaomond wrote:
hehe imagine how the tailors feel, nothing at all about the buff is of use to anything in there craft, lol
Dorelli wrote:
That they have a whole new buff system and they don't even think about the diffrent aspects of BE crafting - they just give us a buff we cannot really use.
Although given that we are infinitely clever and adaptable, I suppose we will find some way to use this to our advantage.
I was wondering if the tailor buff helps with getting 4 socket clothing perhaps? I myself was thinking the tailor specific buff was stupid unless it gives a better chance to get 4 socket clothes ![]()
I think it's stupid that BE pets are smaller and have less slots than wild ones ![]()
I agree with Dorelli's stupid item as well. Why wasn't ALL aspect of BE craftingconsidered with our specialized buff? The last place I want an increase is in pet crafting after how long it's taken me to come up with target CL recipes. No other class got dissed with their buffs or had part of their crafting left out ![]()
LuCha wrote:
Don't forget that tailors have Wookiee Pillows that they experiment on.... for armorsmiths to make Wookiee Armor with. So the Armorsmith can pay 10k for a schematic from a tailor and rake in millions in proffitfrom selling the stuff! (this in and of itself is stupid, but not for BEs)
I think that all the double elites that can be sampled are on kashyyyk. So to be an 'uber' pet crafter you either have to buy that expansion, or you have to make real good friends with another BE who has
Another stupid thing is our combat level, just about everything in the game aggro's us. We have to rely on others to accompany us out sampling which causes mission lair levels to go up, which leads to unstable DNA.
No wild lairs spawn on many servers for the planets of Talus and Rori.
The new CH ability system seems to be effecting DNA causing it to be unstable.
Battle Fatigue was removed from the game but no thought was given to the effect this removal had on Myoflex.
12-pt Docs who respec'd to BE have a distinct advantage over Master BEs (long-time or new) and they don't need to be a MBE to be better than the existing MBEs.
Ourarmor isn't any help and I feel I'm better off with BE Mod'ed clothes.
1,658 units of resource needed to make one Deuterium Toss Enhancer
LOL, I could go on and on and on and on....well, you get the picture...
ihatepeople wrote:
you must have known you were getting screwed when you picked BE.
LOL, well it was when they screwedover my beloved Wrix and Dappled Gualama turning them into MSPs with 900 health that made me become a BE.
GRRRRRRR, one nerf begets another nerf and so it goes...
Tailors have a buff that increases resource quality and experimentation.....
Ranger has no combat modifiers, and yet is the only profession which requires a novice mastery in the game.
And on the note of Battle Fatigue, you can still rack of BF by sampling radioactives. It just gets deleted after you log off.
I've also noticed that Battle Fatigue points have been racking up during combat for me, but are converted to wounds almost instantly.
Cindal wrote:
ihatepeople wrote:
you must have known you were getting screwed when you picked BE.
LOL, well it was when they screwed over my beloved Wrix and Dappled Gualama turning them into MSPs with 900 health that made me become a BE.
GRRRRRRR, one nerf begets another nerf and so it goes...
make sense.. things get nerfed so you pickup the profession that makes them.
theres still time to pickup squad leader.
Message Edited by ihatepeople on 09-07-2005 05:18 AM
ROFL, I can urge the dancers to a higher level perhaps???
ihatepeople wrote:
Cindal wrote:
ihatepeople wrote:
you must have known you were getting screwed when you picked BE.
LOL, well it was when they screwed over my beloved Wrix and Dappled Gualama turning them into MSPs with 900 health that made me become a BE.
GRRRRRRR, one nerf begets another nerf and so it goes...
make sense.. things get nerfed so you pickup the profession that makes them.
theres still time to pickup squad leader.
Message Edited by ihatepeople on 09-07-2005 05:18 AM