Bio Engineer Archive

Thread: Ranged attack at level 10?

Genepool-Paddler
Mon Oct 04, 2004 8:36 am
#1

Ok, My request is to hear what you guys have experienced in regards to specials and ranged attack for Non-CH pets.


I've managed to get combos of Strong Poison/Strong Disease, dizzy/intimidate, Dizzy/Strong disease, all on level 10 creatures.

The drawback is low HAM, and in order to make this benificial I've tried to add ranged attack to the creatures. However, I only got as low as CL 14. Even resampling through 2 generations didn't get the CL below 14. So I am wondering if it is at all possible to gain ranged attack on level 10 pets!


Have any of you managed to get Ranged attack on CL10?


Have you managed to get 2 specials and maintain HAM above 3k?


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
Cathaia
Mon Oct 04, 2004 8:53 am
#2

I remember getting Ranged Attack on Non CH Pets created with the old Voritor Dasher/Huurton Pup recipe quite frequently, so it's definitely possible. In this recipe, it was of course reducing the damage to a minimum to keep the creature under lvl10, but it worked quite fine - although as MCH I have to say, I prefer pets without Ranged Attack anyway



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PlainWhiteSocks
Mon Oct 04, 2004 9:24 am
#3

Using VD-HP-HP-VD-HP I get ranged about 50% of the time. I think the FAQ has Phych affecting ranged.



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Kauri
Ex-Master Bio-Engineer
mozter2112
Mon Oct 04, 2004 9:39 am
#4




i get ranged using VD,VD, NS, NS, NS as long as the VD is very high quality. but i was under the impression that ranged came from mental. either way, hoever when i use VHQ samples the ranged usually come through.


also my level ten pets usually come out with two specials; mild poison, and crippling strike. HAM is generally 6.4k/3.5k/1.5k.

i can't seem to stop editing

Message Edited by mozter2112 on 10-04-2004 12:41 PM



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ArthurDentOnBria
Mon Oct 04, 2004 9:42 am
#5

Most of the time, a ranged attack is seen as a big negative trait in animals that are used as tanks. But in any case, getting ranged is easy, just use a VHQ dna sample that has a ranged attack in it, in either mental or psych and you'll get your ranged attack.



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
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Seiryuu
Mon Oct 04, 2004 9:45 am
#6

Ranged attacks can come from the Mental or Psyche slot. If mental is VHQ and ranged, it will almost always stick.

I recommend using a low level ranged creature in mental. Bagerasets are my favorite because they are plentiful and also have intimidate. Noxious Vrelt Scavengers are an alternative.

(SWGcreatures lists Sentry Hermit Spiders as having ranged and intimidate. I don't remember my SHS samples from way back being ranged though.)



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Genepool-Paddler
Mon Oct 04, 2004 10:10 am
#7

Thanks alot for the poiters!


But then, have any of you experimentet with Strong poison/disease and ranged attack on CL10 templates?

I'm wondering if those 2 attributes combined knock the template off the non-CH range...


my 3rd gen. CL 14 was:


H 2706

A 1486

M 732


Kinetic: 28

Energy: 35

Blast: 1

speed: 2.39

to hit:0.21

dmg: 30-40

s1: dizzy strike

s2: strong poison

Ranged: yes


I know the blast resist is a bit of a problem, but doesn't this suggest Strong poison and ranged to have a big effect? it can't be theHAM


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
GMANHNC
Mon Oct 04, 2004 10:13 am
#8

I had a dog with a funnel on it's head when I was a kid.



GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
Genepool-Paddler
Mon Oct 04, 2004 10:25 am
#9

However did you manage to get 715 posts, GmanHNC? hehe


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
Genepool-Paddler
Mon Oct 04, 2004 11:49 pm
#10


I see. Thanks Arthur! It'll be some hard work I guess, to get the right specials with the right HAM.


And actually, Thanks GMANHNC. I'm learning new stuf every day. And your 2 cents actually gave me some nice insight, saving me the trouble of going through it to experiencing it myself. In spite of your choice of words...


-Silv-



-Silvestris Tarkaius-
Master Bio-Engineer
Master Pistoleer
Citizen of Tuborg, Corellia (eclipse)
ArthurDentOnBria
Tue Oct 05, 2004 12:18 am
#11


specials don't affect CL as near as I can tell. I think your problem is the kinetic and energy resists that you have.



Here is a good thread on making "legit" CL 10's:


http://forums.station.sony.com/swg/board/message?board.id=bio-engineer&message.id=50336


I think if I were making a CL 10 with strong poison and strong disease, my goal would probably be to get a single VHQ sample with strong poison/strong disease that had similar stats to whatever "slot 5" critter I used in my "regular" formula, only it had those specials.


So for example, if you use the VD-VD-HP-HP-HP you'd want a VHQ sample of dna that had "huurton pup-like" stats and strong poison/strong disease. So I'm guessing it would be a few generations of HP-HP-HP-HP-MDH, then HP-HP-HP-HP-2nd, etc until you got the HAM, damage, and resistson that down to pup-like-levels. Then just plug it into your regular formula (i.e. VD-VD-HP-HP-special dna). Theoretically that should work





Genepool-Paddler wrote:

Thanks alot for the poiters!


But then, have any of you experimentet with Strong poison/disease and ranged attack on CL10 templates?

I'm wondering if those 2 attributes combined knock the template off the non-CH range...


my 3rd gen. CL 14 was:


H 2706

A 1486

M 732


Kinetic: 28

Energy: 35

Blast: 1

speed: 2.39

to hit:0.21

dmg: 30-40

s1: dizzy strike

s2: strong poison

Ranged: yes


I know the blast resist is a bit of a problem, but doesn't this suggest Strong poison and ranged to have a big effect? it can't be theHAM


-Silv-






Message Edited by ArthurDentOnBria on 10-04-2004 12:20 PM



ArthurDent - former Bio Engineer, Tailor, and Droid Engineer
Account cancelled 7/8/05 due to game breaking bugs in these professions that have been neglected for FAR too long. Last day July 27 2005
custom tailoring and droid orders welcome. "making Evil products since July 2003"
Achiever: 80%, Explorer: 60%, Socializer: 46%, Killa 13%


GMANHNC
Tue Oct 05, 2004 12:36 am
#12






Genepool-Paddler wrote:

However did you manage to get 715 posts, GmanHNC? hehe


-Silv-






It was a lot of hard work, but the most inportant thing to remember is that you should eat three meals a day and that the early worm gets the book.


P.S.Ranged attack is mostlyjust annoyance, theonly time it is ever useful is if you have a second pet to tank for it while it either spams specials or has higherDMG, but no armor or lower HAM. Ranged animals have a tendancy to run, to get to their optimal "range" and the enemy usually chasesthem, it can be endless and anoying which is why for the most part these pets are deemed unreliable.


Also I think you might be better off with the lvl 14, but you should use on demand specials instead of poision and other such non-sense, your pet pet won't live to stick them. Only chance you have is if a midway CH has this as a second, to again stand in the back hammering, and if he is lucky he will get the poison or disease to stick, but both are pretty useless in PVE in less you are just evil and wonder the galaxy gimping NCPs and not killing them. Leaving a trail of diseased and poisoned Valarians, your nuts.

Message Edited by GMANHNC on 10-04-2004 03:40 PM



GMAN
I moved to Corellia I have no vendor and I don't know the coords to my house, but it doesn't really matter cause all my pets are in the tool box, I may have some in space, but that doesn't really concern you either.
Inkanissen
Tue Oct 05, 2004 4:08 am
#13

I made a cl 10 with ranged, poison and blind. Action and Mind are around 2k.

DMA CBD CBD CBD TMB (TMB as very high quality sample so that specials stick). Experiment on Phys. Comes out as 28% kinetic with decent Health around 7k.
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