Bio Engineer Archive
Thread: Has anyone figured out where to put dna to keep specials
I'm sure this has been posted before, but has anyone figured out where to put DNA with specials if you want to keep the specials in the finished template. The same goes for ranged attack.
Thanks in advance
Here's what works out FAIRLY consistently for me:
Put a VHQ special 1 and ranged DNA into mind and a High (ideally AA) DNA with special 2 into aggression. You may want to back up special 2 with psyc also.
If you put a high or lower into mind it seems to get written over alot and you don't get the ranged to breed through either.
Tobywan
Bloodfin
Psych and Aggression seem to be the main SA "markers", With Mental being a secondary marker and Physique/Prowess tertiary markers.
If you put the SA2 you want into Psych and the SA1 you want into Aggression you should get want you want. If your lucky. Maybe.
There seems to be other factors effecting it, so use SA DNA with the highest quality factor in those slots and it seems to help bring the SA "through" the final combine, but there still seem to be some luck involved (read: Something we don't know effects it).
If you already have DNA with the SA's you want, put it in the Mental, Psych and Agg slots and it should go through (unless you use DNA with invalid AoE SA's, the system seems to take those as a "blank" SA, then you may get Phys/Prow SA's through).
I think slots 1 and 2 affect Special 1, and Slot 5 affects special 2.
A weird idea... but maybe slot 2 affects both special 1 and 2 to a degree.
Thanks for the input. I will experiment also. If I discover anything
I will post it.
Thanks again
I am new to the BE profession and I have a noob type question.
Does:
Physi = Hardiness and Fortitude?
Prowless = Dex and Endurance?
Mental = Intell and (darn, forgot this one)?
Phsyc = Dependablility and Courage?
Aggression = Fierceness and Power?
Also, how do you bleed out certain ones. Like, make alot more aggression, with the result of lower intellegence? (if it can be done that way) I have been trying to make a lvl 10 creature for a friend but can't make one lower than lvl 12. He's a non CH. Any help on that?
Jay'Tee
BE/Scout/Medic
Intrepid