Bio Engineer Archive

Thread: The Space Expansion: A Sneak Preview

MornAndEleanor
Thu Nov 20, 2003 7:40 am
#1

Now that Mounts are in, and we have a clearer picture of how the Devs implement new systems, we can extrapolate these systems and work out just what things will be like in the upcoming Space Expansion...


About a month prior to the SE going live, the Devs will announce that Droid Engineers will be able to make and sell Spaceships, however when it actually goes live it will turn out that baby Spaceships will spawn around the Starports and CHs will instead tame and sell them.


Once you've bought your TIE Fighter from a CH for an extortionate sum and clambered into it, you will excitedly try the button marked 'Cloaking System', only to receive the message 'You cannot Cloak while in a Spaceship.'


As you cannot Cloak while in your TIE Fighter, you will naturally see a lot of combat. This will consist mainly of your screen filling up with 'You cannot Lock Weapons while in a Spaceship', 'You cannot Double Charge Shot while in a Spaceship', 'You cannot Fire Missiles while in a Spaceship' and of course 'You cannot Eject while in a Spaceship'. You will however be able to use your ship's default untargeted attack.


No matter how careful you are as you fly around, sooner or later something will spot your un-Cloaked ship. When this happens, your TIE Fighter will stop, and you will have to climb out and try to kill the Mynok yourself before it eats all the way through your ship. You can then climb back in, and fly another 100m before the next Mynok spots you and your TIE Fighter stops.


Having now completed your first voyage in your new ship, you will stow it in your Datapad, and go back to using the shuttles.


Morn

AmiaZon
Thu Nov 20, 2003 7:44 am
#2

Don't forget "Your spaceship is too tired to enter hyperspace right now"



__________________
Amia Zon
Acovi Zon
Spazzers
Thu Nov 20, 2003 10:00 am
#3

DE's can only make one basic version of the spaceship using special resources while the baby spaceship spawns are a multitude of shapes and sizes free for the picking.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
MTDewback
Thu Nov 20, 2003 10:09 am
#4

ROFLMGDAO


Due to the certifications involved with the space ships all classes will be limited to A wings and Tie fighters. Creature Handlers however will be allowed to call larger and larger ships. Rebel MCH's calling Imperial Star Destroyers is considered a exploit and will be punished. Go back to your xwings Rebel scum no big faction pets/ships for you!




--------------
"Kassius the Kandyman" Master Vetrinarian, Rogue, Grand Master Pimp. Radiant Server.
Bio Engineer Goods for sale on my vendor at +5345, -4498 near mos eisly.

My holocron said "SELL ME FOR $$$" so i did.
TennerRavenstar
Thu Nov 20, 2003 10:43 am
#5




MornAndEleanor wrote:

Now that Mounts are in, and we have a clearer picture of how the Devs implement new systems, we can extrapolate these systems and work out just what things will be like in the upcoming Space Expansion...


About a month prior to the SE going live, the Devs will announce that Droid Engineers will be able to make and sell Spaceships, however when it actually goes live it will turn out that baby Spaceships will spawn around the Starports and CHs will instead tame and sell them.


Once you've bought your TIE Fighter from a CH for an extortionate sum and clambered into it, you will excitedly try the button marked 'Cloaking System', only to receive the message 'You cannot Cloak while in a Spaceship.'


As you cannot Cloak while in your TIE Fighter, you will naturally see a lot of combat. This will consist mainly of your screen filling up with 'You cannot Lock Weapons while in a Spaceship', 'You cannot Double Charge Shot while in a Spaceship', 'You cannot Fire Missiles while in a Spaceship' and of course 'You cannot Eject while in a Spaceship'. You will however be able to use your ship's default untargeted attack.


No matter how careful you are as you fly around, sooner or later something will spot your un-Cloaked ship. When this happens, your TIE Fighter will stop, and you will have to climb out and try to kill the Mynok yourself before it eats all the way through your ship. You can then climb back in, and fly another 100m before the next Mynok spots you and your TIE Fighter stops.


Having now completed your first voyage in your new ship, you will stow it in your Datapad, and go back to using the shuttles.


Morn





Actually i dont think it will be that bad.. im sure the really cool space ships wont spawn around coronet space port .. you'll probably have to go to Endor to tame a star destroyer baby



Mazoch - ImperialSpy
"I cry NOW. Death, like a familiar, hears; and look, has made a man of dust of a man of flesh. This sorcery I do. Being damned, I am amused to see the centre of love diffused and the wave of love travel into vacancy. How easy it is to make a ghost." - Keith Duglas; How to Kill

YenishRavenstar- Work in progress
makalas
Thu Nov 20, 2003 10:57 am
#6

DE's will be able to make Super Star Destroyers with Spaceship Contstruction1 but they will be unusable.


the good news however is that they will be able to be dropped outdoors and make good background scenery (lawn furniture) for player cities.




MachalaS EterA
TodoProudfoot
Thu Nov 20, 2003 11:17 am
#7

Bio-Engineers will be able to make an engine coolant that allows the hyper-drive to operate at higher capacity/efficiency. Engine coolant will require 15 milk and 25 fish.


Erais on Scylla

Spazzers
Thu Nov 20, 2003 11:33 am
#8

and the coolant will only last 5 minutes.



Buboopadoo
HOBO Embezzler
A Simple Resource Dealer

A Developer's answer to everything:
"I can't promise to try, but I'll try to try"
MTDewback
Thu Nov 20, 2003 11:36 am
#9






Spazzers wrote:
and the coolant will only last 5 minutes.




And be taken out in the next patch since it was decided that it was a exploit. Afterall coolant is only supposed to be used for mounts.



--------------
"Kassius the Kandyman" Master Vetrinarian, Rogue, Grand Master Pimp. Radiant Server.
Bio Engineer Goods for sale on my vendor at +5345, -4498 near mos eisly.

My holocron said "SELL ME FOR $$$" so i did.
Scorus
Thu Nov 20, 2003 11:43 am
#10



MTDewback wrote:
And be taken out in the next patch since it was decided that it was a exploit. Afterall coolant is only supposed to be used for mounts.



No, no, something that important will be a hotfix!



Scorus
PyrealGnat
Thu Nov 20, 2003 2:25 pm
#11

lol



Neffertech
Thu Nov 20, 2003 5:21 pm
#12

I can just see folks "milking" a space base for baby star destroyers.



Merquendi Neffier Master Bioengineer/ Master Ch

Neffertech Bioweapons Theed, Wanderhome
Member of the Storm Artisan community
Narglatchfan
Thu Nov 20, 2003 5:22 pm
#13

I think that it is weird and they shouldn't have "baby" spaceships and that creature tamer should tame them. I mean comeone...firstly it is stupid for a "creature" tamer to have the ability to tame a spaceship. I mean they should make a class of Pilots for cryin out loud that are able to fly the ships and just like mounts there are a few ships that can be non-pilot. The better the Pilot skills the better the ship. I also think you shouldn't "tame" them. The DEs shouldn't build them but you should buy them from special vendors and DEs should make upgrades. Like you should be able to by factionships like you buy regular faction pets. They shouldn't also berunning rogue like the way you are talking about it. It is stupid to think that Spaceships have "babies" and are running rogue all over different planets. If they are gonna have that, then it should be rare like the malfunctioning droidekkas. That way it will seem more real. I mean come on, the only real way a spaceship would run free is if it was controled by a droid (which should be an upgrade for DEs) I am just sayin that this whole plan is stupid.I don't mind the star destroyers to be lawn furniture (in fact, that is better than being real) it is just that the rest is very stupid.I hope people will read this and see my point.


Sapien Lupus-Flurry


Dreadlord of FCC


Force Control Commitee


Our motto: FRIENDS DON'T LET FRIENDS BE JEDI


Long live the Empire

Page 1 of 3
Previous Next