Bio Engineer Archive

Thread: THE REAL REASON FOR THE NERF!!!!! PLEASE READ

bigbam44
Thu Jan 08, 2004 12:51 pm
#1

The real reason is not because of the lvl 2-10 overpowered pets with good HAM, the reason is because sometimes when Bio-Engin makes great pets and a Master CH tames the pets it turns out to be a lvl 1 pet that only a nonch can use (I have one also). These pets are really level 30-50 but listed as lvl 1. This is the exploit the devs try to stop, the other pets with good HAM (lvl 2-10) are just victims of this witch hunt. Its understandable to get rid of the lvl 1 exploit, butwhy can't a bio-engin just make a great pet using his skills, if it happens to come out lvl 10 with 7kHAM then he is just a good bio-engineer and leave it at that, give them some kind of dignity.


G-Unit


Master BH


Wanderhome

BindyBalaroo
Thu Jan 08, 2004 12:55 pm
#2

most BE's here would say you should NEVER get a level 10 pet or LOWER with a 7k ham. YES it would be cool and YES we wish it was true.. but the majority here feel its a bug.



Tesra Elation & Starphire Elation (lvl 80 jedi??) @ Dantooine
Aoccdrnigto a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
RightWingLeftist
Thu Jan 08, 2004 2:02 pm
#3

Man, whatever you're smoking, you need to quit, you've smoked yourself silly. Read the patch message... The X Files were cancelled a long time ago, get over the conspiracy theories already. The Devs did a great job on fixing a huge problemvery quickly, I actually applaud them for it. The only thing they did wrong was not publicizing the fact that there was a bug and an related exploit.


In the long run thiswas a win for both the Bio Engineer Profession and the Creature Handler Profession.




Squatch ZERO - Master Bio Engineer serving Emperor Palpatine in the Bloodfin Galaxy

Located on Lok, City of Sion 3404 -5758

"You Rebels have ruined your own lands, you'll not ruin mine!!!"
eriklem
Thu Jan 08, 2004 3:19 pm
#4

Actually I have a BE'D Rancor and Gurreck both have cl's displayed as 1(0) and as a MCH I can pull both out at once. I can't pull out another pet, even though I'm a master and should have 3 pets out at a time, but that's neither here nor there. The point is MCH's could pull multiple BE'd pets if the cl was bugged and thats one of the exploits the dev's were trying to fix.



Tanthalis Oneome
Alexandrius
Thu Jan 08, 2004 6:30 pm
#5

taking over a month to fix a critical issue and not even mentioning it as a bug by even a statement as small and quick as "new BE pets have issues" is definitely not to be commended as a great job.




Alexius Asteras

Master Smuggler
Intrepid
bountykiller6969
Thu Jan 08, 2004 11:30 pm
#6

Ok as far as balanced.. Anyone can get one of these pets.. Just shell out some credits and you got yourself a great Non-CH or CH pet.. It's only unbalanced when not everyone can get something like the ability to call 3 rancors and a mount...


BE are suppposed to play god and make pets better then the wild, whats next invaled weapons becasue Wep smith waited to get the best reasorces to make the best guns they can.. Who decides what is to power full.. Get real SOE you screw pets the give BE the ability to make great pets then you screw those..


This nerf screws CH and non CHers, if your pet has one thing that SOE doesnt feel is right then he's invailed, but SOE wont tell you what that is so ur screwed.. Ill buy a new pet in a month after the rebalance their nerf fix..




Current Profesion Devils advocate.
meroc
Thu Jan 08, 2004 11:37 pm
#7

I could pull a combined total of CL 85 in wild tamed Rancors (2 x 30, 1 x 25), sothat calling problemwasn't just a BE issue...



Meroc

Taipan's Pet's and Bio Tissues, Anchorhead, Tatooine 430 -5000, Ahazi
Master Bio Engineer, Master Creature Handler, Part time Pistoleer.
BECalc 2.0, the Clone and Tissue Pricing tool for Bio Engineers
Version 1.x mirrored on SWG Warcry
Alexia_Wheaton
Fri Jan 09, 2004 1:23 am
#8

Your theory is all over the place

1. The non-ch pets and some other pets were overpowered and needed to be fixed for the sake of game balance.
2. The new BE pets ALL display as CL1 to others when they look at them, its just a display bug the pet still counts as the actual CL to whoever is using it and they can see the proper CL. This recent "fix" has nothing to do with the display bug.
3. Old school BE pets such as Rancors, Gurrecks were bugged and counting as CL 0, so you could call them out for free.
4. The pets were out of whack. There were a couple options for allowing such uber non-ch pets. One would be to get rid of the CH class altogether or the other would be to severely powerup the CL's above non-ch. Such as making big CH pets with Med armor, HAMs up around 20k, etc.

Either way they have started things towards being fixed finally. Balance is important for a game to be fun. I know alot of immature players would love to have uber non-ch pets because they are only thinking of themselves :/ Not about the game as a whole and how such pets make the CH class a rather pointless expenditure of points.




Fairchild - Imperial not playing some dumbed down class! - Ahazi is ruined

Elizabeth Darling - what lame changes - Bria is ruined


"Who else thinks SOE are condescending $%*(#@*%!"
bigbam44
Fri Jan 09, 2004 1:51 am
#9

You are wrong my friend, my pet appears lvl 1 to me also but is really lvl 34 if you look at it in the datapad. These pets can ONLY be used by non ch's and if you are a ch u can't call it. That is the bug i am referring too.
En-Sabah-Nur
Fri Jan 09, 2004 1:53 am
#10







Alexia_Wheaton wrote:
Either way they have started things towards being fixed finally. Balance is important for a game to be fun. I know alot of immature players would love to have uber non-ch pets because they are only thinking of themselves :/ Not about the game as a whole and how such pets make the CH class a rather pointless expenditure of points.



I agree about the balance. Creature Handlers have been hit hard with Nerfs time after time. The ability to create lvl10 creatures with even 7k of ham and 200 damage is a complete slap in the face to many Creature Handlers. Granted that we could use these pets to level but after that there is almost no reason to tame anything because we could just have pets made that are stronger and better. I think the BE Pets should have a limit of some kind at least when it comes to the final level. The Balance is important for both the future of Creature Handlers and Bio-Engineers. I also hope that Uber Combat Droids don't start showing up for it would be the end of Creature Handlers besides a few die hards.





^TORAX NIGHTWIND^ TORAX' NIGHTWIND ^ TORVAN ^TALIC^
-V- Vengeance
THE EMPIRE WANTS YOU!
Disclaimer: I donot proof readmy posts. Use liquor to translate.
Disclaimer:
I post strictly for my own amusement.


Yazule
Fri Jan 09, 2004 2:56 pm
#11

before the CH nerf people were happy with a rock beetle at 1.3k ham and light armor.

then creatures were nerfed and people walking around with non ch pets with 10k ham..

hahahahhaahahahahaha.

It cracks me up the people that dont think it was a bug or exploit.

What cracks me up even more is people that say "but you are a CH so you dont undertand"... guess what, i dumped CH now kids and I still say that those level 10's ruined the game. Let CH's be CH's and if you want a creature to tank then become a CH.



````````````````````````````````````````
Yazule - Rebuilding after finally getting what I wanted
chaos213
Fri Jan 09, 2004 3:13 pm
#12

Get use to it. The devs have a history of nerfing anything pet. Think I'm wrong? Did they invalidate all the uber guns created with dragon tissues when they stopped letting them be made? NO. That would have upset the favored, "LOOK AT ME BIG GUN CROWD"


So now I have 40 odd pets out on vendors that I have no idea whether they are vaid or not. I have people in game calling me a cheat because their cl13 gurcatt with about 3k ham is invalid and I won't refund their money. I have no idea what not to put in future creations because there is no place where anything that resembles a guide line can be found.


Face it the future of BE's is tissue and stim making. That way we could never make something that might knock one of the uber "LOOK AT MY BIG GUN" types on their butts. That mindset (one the devs seem to hold) has to be left over from some prepubescent, size matters, fantasy.

RightWingLeftist
Sat Jan 10, 2004 1:08 am
#13

This nerf screws CH and non CHers, if your pet has one thing that SOE doesnt feel is right then he's invailed, but SOE wont tell you what that is so ur screwed.. Ill buy a new pet in a month after the rebalance their nerf fix..

Is everyone smokin dope? You obviously have no idea what you are talking about. Thiswill not screw CHs, this helps to restore what they have left. We were whacked hard in the December patch and some of it was admittedly acceptable, we were overpowered in some areas. However, these Uber pets did not help CHS. CHs did not like the uber pets, the uber pets gave everyone the ability to be a CH. Nor did it nerf non CHs, non CHs are not supposed to have CL 35-40 pets, period, get over it.


The only class that this really nerfs are BEs and only because some unscrupulous individuals were using a bug. Yes a bug, don't play innocent, it was an obvious bug. Some legal pets may have been inadvertantly affected, but you can't blame the devs for everything, the BEs who were making the uber pets are also at fault.


If you don't like the way they run their game, cancel your account and go play another game, you're not wanted nor needed.




Squatch ZERO - Master Bio Engineer serving Emperor Palpatine in the Bloodfin Galaxy

Located on Lok, City of Sion 3404 -5758

"You Rebels have ruined your own lands, you'll not ruin mine!!!"
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