Artisan Archive

Thread: How do you use your schematics to mass produce???

FlutieFlakes
Sun Jun 29, 2003 10:05 pm
#1

I created my own schematic for a carbine through the public crafting tool and I set the max production limit to 100. Now what? I thought I read something somewhere saying I have to have a factory to use my schematic Is this true? If it is, where are factories?



Look for my 100 lot resources for sale on the bazaar! I am currently based on Tattooine. Great deals to be had!

-Potedo Ackile

Artisan/Surveyor/Covert Rebel
XyberViri
Sun Jun 29, 2003 11:00 pm
#2

First you need a factory that can make the item your tring to build.


Wearables - Clothing/Armor


Structure - Buildings


Equipment - Items/Weapons/everything else



go up to your factory make sure that the maint. is all paid up, that you have sufficiant power in it, and finally that you have all the resouces to make the items for your schematic. If your schematic has 100 charges, requires a total of 20 units of metal make sure to place 2000 units into the input hopper. select "Start Manufacturing" from the radial menu and leave it be till you get a email saying it stoped making items.(this should happen instantly if you mess up)



Also, from what i can tell, you should set schematics that are for your personal use, IE like tailors need synthetic cloth, to 1k uses and control how make items your factory makes by only putting that may resouces(IE if it requires 16 units of fiberplast and 4 units of polymers you can force your factory to only make 10 items by putting 160 units of fiberplast and 40 units of polymer into the indgrediant hopper)



Remember if you use something that you have touse a sub componet in your schematic you will also have to manufacture that item from a factory as well.




__________________________________________________________
Xyberviri Bounty Hunter
Bryan1138
Mon Jun 30, 2003 1:07 am
#3

Things like houses and other high-end items require a ton of the same compoents to make each one. That's really more where factories come into play. Also, I guess later on if you were in a big PA at war with another PA, PA artisans might make a schematic of their best blaster/armor and hand it out for the war out of stockpiled resources (the resources must *exactly* match the schematic).


I'm not sure how much call for mass produced items there is right now, but later maybe you could move that kind of quantity.


Also, the items come out in stacks in crates - like resources.




Bryan1138
aka Bryan'sa Fickset on Bria

WS resource fire sale at: 890, -4700 on Correlia 500 m east of Coronet, Bria server!
aka Bryanosk on Radiant

JanixMaal
Mon Jun 30, 2003 12:59 pm
#4

Is there really a market for 100, 200, 1000 blasters?


I mean, ok, I made 100 really cool blaster rifles. Now what? Do I sell all 100 on e-bay (I mean in the Bazaar)? I haven't seen any infrastructure that can handle mass-produced items. Not in Radiant Galaxy anyway.

XyberViri
Mon Sep 22, 2003 10:29 pm
#5

Factories all come in hand when you want to massproduc and save space at the same time, A crate of 50 camp kits is alot easier to move around than a backpack full of them, personally i think i might make a factory to mfg some scouting equipment since i dont like haveing to lug around everything in a backpack.



__________________________________________________________
Xyberviri Bounty Hunter
Page 1 of 1
Previous Next