Artisan Archive

Thread: ---------'s resource densiity is too low

Katana_Blade
Sun Sep 21, 2003 7:56 pm
#1

can someone please explain to me the percentages when surveying. I have been at 50% + but it still said the resource density was too low. is there any indication of when the resource density is high enough for me to harvest, or do I just have to guess blindly?



Whats Worse than grinding a profession?
Grinding a broken proffesion.
Micronut
Sun Sep 21, 2003 8:05 pm
#2

That happens when there is a new shift even if it was at 99% you still couldnt survey it.
Puck_Starfire
Mon Sep 22, 2003 1:11 am
#3

Yeh it's pretty much a bug. When I get like 90% density on a mineral and it says that, the way I found it out was because I was surveying next to my extractor. Once I opened the Extractor and it said the resource wasn't there, I knew it was a bug. Just one more Artisan issue the dev's need to fix.
-Stinky
Mon Sep 22, 2003 2:09 pm
#4

Katana,



It has been my experience that when a new resource shifts (late eve when it has happened to me) that I can place harvestors (meds anyway) and get them fired up. I cannot hand sample, however, until the server resets. Some kinda glitch.




Stinky, Master Smuggler ` Master DE `
Colonel - Imperial Army
General, SoL - Sect of Laereth
Wanderhome

Custom and BH droids.
Uther_PnDragoon
Mon Sep 22, 2003 10:40 pm
#5

I have read that you cannot sample a resource for 12 hours after it first appears. It seems to be like that on Bria at least.


-Uther




*=-_____________________________________-=*
Ut
her -=Gunslinger=-
"Uther's Powerup and Resource Swap Meet"
Mos Nihil 246, 54
52


Malgg
Tue Sep 23, 2003 7:30 am
#6

It's not just limited to hand-sampling. Whenever the resources shift, scouts cannot harvest full resources from creatures. But at least they get 1 unit. Kind of sucks after you've taken 15 minutes to take down a Tortur.



Orion Randrick - Master Smuggler/Teras Kasi Novice/Rifleman
Wandering the galaxy homeless since 6/27/03
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