Artisan Archive
Thread: Conductive Chemical
There are several items that require a high conductivity attribute for successful quality experimentation. The problem is, they require both mineral and chemicals.It's not so hard finding a mineral with decent conductivity, but has anyone located a chemical with a conductivity attribute?
Does it matter? havn't tested it, don't know.
In the case of medics they usually have to choose between UT and PE on resources. The consensus that I've heard is that if a resource doesn't have a stat that is considered, the game just consideres it to be 0 for that resource and calculates the total with it.
The are some examples where the above isn't the case though so I'm not 100% that is correct. Fairly sure you can get 99% cdef weapons with using 990+cond and qual metal and just 990+ qual chemical. Haven't tried this myself though.