Artisan Archive

Thread: Powerup Question

BoboPen
Thu Aug 21, 2003 4:57 am
#1

I have been experimenting for a customer and the melee powerups are wierd to me compared to the weapons powerups. In general, powerups are a luck of the draw at the start (as to what it could be).


I start out with a 29%/29% power up. 90% of the time I can get 32%+ main and 16%+




BoboPen
Powerup/Weapon Shop Radiant - Talus, SW of Dearic (-467 -3460)
BoboPen
Thu Aug 21, 2003 5:03 am
#2

Without a factory, I dont see how you can determin what type of powerup you want to end up with. This is very lame IMO, but the way it is. I start out with 29%/29% and most of the time I will end up with a 32% main and 16% secondary (sometimes I will have four total modifiers a 32%, 16%, 5% and 5%).


Is there anyway to better specify what a powerup will be? My customer uasually want Max Damage or speed or both.


Thanks,
BoboPen




BoboPen
Powerup/Weapon Shop Radiant - Talus, SW of Dearic (-467 -3460)
BoboPen
Thu Aug 21, 2003 5:05 am
#3

I have no idea why this is here - lol



BoboPen
Powerup/Weapon Shop Radiant - Talus, SW of Dearic (-467 -3460)
lund0529
Thu Aug 21, 2003 6:01 am
#4

Nope, trial and error until you get one you like, then choose to make a schematic and take it to afactory.

BadCub
Sat Aug 23, 2003 11:30 pm
#5

Barrels, Couplers, Grips, Muzzles & Scopes.


Is there any information available as to which powerups can be used on which weapons? Or what stats they effect?


I know how much they effect is based on materials & expiramentation, but if I wanted to increase the speed of a rifle, is there a particular one I should use? Or accuracy on a pistol? Damage on a carbine? Does the TYPE of pistol/rifle/carbine matter?


Noob Artisans want to know!


Tar'Ra -- The Great White Whale, err, Wookie (Tyrena/Corellia/Wanderhome)




Tar'Ra The Great White Whale, err, Wookie

Dewback Resources Inc (TCON)
Anchorhead, Tatooine, Wanderhome
saintchuck
Sun Aug 24, 2003 3:17 am
#6

Any ranged powerup can be used on any ranged weapon.



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ShortBusFury
Sun Aug 24, 2003 7:51 am
#7

An even better question: Why do the guns get a bunch of cool powerups (the coupler straight up rocks) and the melee line gets one powerup that's not really all that great?
BadCub
Sun Aug 24, 2003 11:42 am
#8

"The coupler straight up rocks"?


Okay, if any powerup can be used on any ranged weapon, then what are the effects of the different powerups? Are some for damage, others for speed, etc? Or are they all just random? Or what?


Tar'Ra -- The Great White Whale, err, Wookie




Tar'Ra The Great White Whale, err, Wookie

Dewback Resources Inc (TCON)
Anchorhead, Tatooine, Wanderhome
Hodine
Sun Aug 24, 2003 1:33 pm
#9

This thread explains it all



http://forums.station.sony.com/swg/board/message?board.id=game_guides&message.id=8799&highlight=powerup++guide#M8799




Yha Snogo - Master Artisan
Specialized in Powerups and components
Yha's Hack and Snack
South of Coronet, Corellia -166, 5879 (Ahazi Server)
Chef food coming soon....
Oldeman
Sun Jan 18, 2004 9:17 am
#10

I know when you read a powerup and it says +32 max damage that means you can do 32% more max damage. But what does it mean when it says +16% health? Does that mean I use 16% MORE health or 16% LESS health to do the special? Very confuseing? Thanks
Magic-juan
Sun Jan 18, 2004 9:38 am
#11

16% less health. No matter what, the benifits of a powerup are never detrimental, always better. Its a little confusing though.
5050
Wed Jan 28, 2004 6:20 pm
#12

Does the use of powerups increase the rate of decay of the weapons they are used on?



Tharnaron Siesto
Corbantis
LLJK_Griz
Wed Jan 28, 2004 6:22 pm
#13

Yes. I don't have a link to the thread, but someone tested it and found that powerups cause a significant increase in decay rate.



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