Artisan Archive

Thread: ENERGY LOCAtioN

marksman0044
Tue Feb 03, 2004 2:46 am
#1

hello.. the energy has shifted and i was wondering where has it gone?



Malious

Jedi Knight - Peace, Serenity, Knowledge

Weapon of the Republic

Tharryth
Tue Feb 03, 2004 2:51 am
#2

If you mean a source of Radio Actives to put a Ion Fusion Generator on. That has to be scanned for. Either by yourself if you have the Novice Artisan skills and a Mineral Scanner or by someone who has the skill and scanner who can send you a Waypoint to put the Ion Gen on.



----
3 Year Vet, still tugging along.
LadyGrey
Tue Feb 03, 2004 5:16 am
#3

According to swgcraft, radioactive is on Lok and Dathomir. No telling how long it will be there.



/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Bearalag
Tue Feb 03, 2004 10:42 am
#4

All resources (including Radio) shifts every 6-10 days.


At least that has been the norm for a while now. I have not seen resources last longer then 10 days.





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S.W.G. Congratz on :
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stryfex03
Tue Feb 03, 2004 11:44 am
#5

I have.. the last domestic oat and fungi on naboo lasted for quite a bit. Good ones too
TempleSacrosanct
Wed Feb 04, 2004 2:07 am
#6

resource pools are done by quantity not by duration


I.E. wheat will probably stick around for a long time while a decentmineral(that almost everyone is looking for) will *literally* dry up once the resource has been depleted on the specific planet you are on.


I had a water site on dantooine last me 2 weeks.

Conversley I saw a class7 radioacticve go in 4 days.


I don't know what quantity resources start off with, however.



Tiran'din Master Pistoleer/Fencer TKA
saintchuck
Wed Feb 04, 2004 5:14 am
#7

Resource pools were done away with in early Beta 3. All resources are on a timer. Originally from 5-8 days although I have noticed some organics sticking around for quite some time.



Jedi will be rare and difficult - No
Increased Dev communication - No
CU will balance combat - No
Most of the bugs from launch fixed - No
saintchuck will continue to pay - No

- I supported the CURB, the Devs and the attempt to make SWG a better game and have realized it didn't work so I'm quitting in less than 2 days and won't be tricked into coming back again. Trick me once, shame on you...
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