Artisan Archive

Thread: How do you survey?

EuroTrash
Fri Feb 06, 2004 10:18 am
#1

Any place on the web to see % and exact locations (not just planet) of certain resource - swgcraft lists only quality. I grind and I dont care about quality, I need high % of any ore or gemstone, for example. How do you go about finding resource - just travel and survey or some trick?
Salporin_Wookie
Fri Feb 06, 2004 10:31 am
#2

go to www.swgcraft.com


they list materials reported by players as well as the material stats, sorted by planet and server. I've found it very accurate and useful. Materials are rated on a star system. one star for each rating number over 900. Very easy to find the good stuff and how long it has been out there.





Sal Po'Ryn
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Rhaine Starfal
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TheShaggMaster
Fri Feb 06, 2004 10:39 am
#3

check swgcraft for where the resources are
travel to planet of said resource
use survey tool
find resource
click survey
hop on speeder
when highest conc waypoint is reached, run speeder macro
got to next high waypoint

rinse and repeat till you find the highest concentration



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LadyGrey
Fri Feb 06, 2004 11:25 am
#4

Good veins of ore are worth a lot of money, so you can't just ask where the good spots are. You have to pay for them, if you want someone else to find them for you, or you go out and look for them yourself.



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LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

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NJ62
Fri Feb 06, 2004 11:43 am
#5

Think about it - who on earth would spend an entire day surveying a planet and put the waypoints for every mineral up on the web for free?I wouldn't spend the time doing that even if paid!



n'Jessi
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JansosHosphe
Fri Feb 06, 2004 5:36 pm
#6

I survey just fine, thanks... but as for your other question about finding high percentages, best you can do is get surveying IV and look for yourself. Nobody would everspend the time making you maps.It would take too long.


I have often wished for overlays on the planetary map... maybe something that would automaticallyrecord any surveyed areas for a given resource in relation to the planetary map, and reset/disappear when the resource is depleted. A density overlay, if you will. You'd still need to go out and surveyfor it, to fill upyouroverlay. It would provide a reference to tell you where you have looked, to help you decide where to look next. The disappearance of an overlay would alert you to a depleted resource. This would be useful because you could get an overall picture of where the 'vein' of resourceyou weresurveying was heading, letyou know when resourcesyou're harvesting deplete, etc...


It could become a commodity if you could trade your survey overlay. Make it an object for your datapad or inventory that adds the overlay to the planetary map as long as it is carried... and make the object disappear when the resource depletes. I'm sure there would be people out there who would make their living compiling overlays to besold to other players...


And it need not be only resources. How about an overlay that shows real time population density on the planet you are on, so you can easily find or avoid large numbers of other players... how about one that shows structure density. How about one that records the positions of all buildings within a player city, so you can distribute maps of the city to prospective customers...


I think I've just envisioned a new class of objects for artisans to make... dearie me!


Oh well, idle wishing gets one nothing.





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