Artisan Archive
Thread: Experimentation for the non-artisan: Is it an option?
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WanxiBrodo
Fri Jul 04, 2003 6:26 am
#1
As a scout, I'm out in the field 80% of the time. When I create camps, it shows me the experimentation level of the camp. Obviously, I have to go back to civilization to find a public crafting station to actually experiment. However, my question is this. Can non-artisans actually experiment on the items we create or is it mandatory for us to have engineering I? Once the servers come back up and I continue my trek back to town I can try this out. But I've never even considered this until last night. I just assumed that non-artisans can't experiment. Now I'm curious to see if my assumption is correct. Wonder what experimentation would do for camps? Increase the healing rate? That would be great.
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