Artisan Archive

Thread: I'm new and I have a dumb question about crafting.

shwaycat
Tue May 18, 2004 7:08 pm
#1

OK, I just got this game, and have been toying around with it with my new artisan. The manual's skethcy, and there are a bazillion posts to sort through to find one simple answer, so I thought I'd just post it:


When you are practicing (the practice checkbox is checked)crafting, you still use up resources? If so, when you're done practicing crafting, you have nothing to show and you're out resources? I don't see how this makes sense, but is this the case? What's the point of practicing anything then?


Stay tuned, I'll prolly have more dumb questions.


HalasterTheBlack
Tue May 18, 2004 7:10 pm
#2






shwaycat wrote:

OK, I just got this game, and have been toying around with it with my new artisan. The manual's skethcy, and there are a bazillion posts to sort through to find one simple answer, so I thought I'd just post it:


When you are practicing (the practice checkbox is checked)crafting, you still use up resources? If so, when you're done practicing crafting, you have nothing to show and you're out resources? I don't see how this makes sense, but is this the case? What's the point of practicing anything then?


Stay tuned, I'll prolly have more dumb questions.







Haha, there are no dumb questions. Only dumb people that got that way by not asking questions...


To answer, yes, you use up resources in practice mode. But you get more experience for practice mode crafting than when you produce an item. But if you can get someone (not you) to *use* that item, you'll get more experience than practice mode.


Practice mode is about grinding to master. Nothing more, nothing less.




Sif | Sigrún | Zondor | Gorgeth | -=Valkyrie Materials=- & [Valkyrie] Weapons
North Coronet Mall (244, -3540) - Weapons
South Coronet Mall (-100, -5760) - Resources

Theed, Naboo (-4370, 3425) - Powerups
Weesa pleased to bringya desa news dat mesa, JarJar, isa now da SOE Lead Producer.

shwaycat
Tue May 18, 2004 7:15 pm
#3

So if I make a bunch of stuff and put it on the bazaar, for cheap, then technically someone will "use" the item and I'll get more experience that way? So wouldn't it make sense to not "practice", but to craft a bunch and sell it all?
HalasterTheBlack
Tue May 18, 2004 7:18 pm
#4

You can put a maximum of 20 items on the bazaar. When one sells, you can put up another.


It is very unlikely that anyone will "use" novice-crafted goods, or even buy them off the bazaar.


If your goal is to grind, practice mode is the way to go.


If your goal is to experience the profession, it will take you longer to master, but you might have more fun on the way.


Sometimes the journey is more important than the destination...


It's all in how you want to play the game.




Sif | Sigrún | Zondor | Gorgeth | -=Valkyrie Materials=- & [Valkyrie] Weapons
North Coronet Mall (244, -3540) - Weapons
South Coronet Mall (-100, -5760) - Resources

Theed, Naboo (-4370, 3425) - Powerups
Weesa pleased to bringya desa news dat mesa, JarJar, isa now da SOE Lead Producer.

shwaycat
Tue May 18, 2004 7:23 pm
#5

Good point. Looks like I'll be practicing a lot, as well as trying to craft as many different things as possible. Kinda a little of both. Thanks!!
Clarf
Tue May 18, 2004 7:28 pm
#6

I have found that fireworks and droid batteries are about the only novice artisan stuff that sells at all, if you're lucky. You might be able to sell the odd peice of clothing too, but rarely.


Selling travel packs cheap is great, people buy them and they give you a fair amount of xp to craft. But you need to be higher up in the skill trees to craft them.




"The Jedi are relentless;
if they are not all destroyed, it will be civil war without end"

- Emperor Palpatine

Clarf
Tue May 18, 2004 7:35 pm
#7

I could be wrong though, I only just got Master Artisan yesterday,andI am relatively new to the game myself.


Good luck and May the Force Be With You :-)



"The Jedi are relentless;
if they are not all destroyed, it will be civil war without end"

- Emperor Palpatine

HalasterTheBlack
Tue May 18, 2004 7:41 pm
#8

Droid Batteris will sell, yes. Especially with the new droid stuffs. Just price 'em right and make sure they're crated. (But you get no use exp for factory goods, so it's just good for cash, not leveling.)


If you can make crates of stuffs, you might also want to find a smuggler who has a shop and offer to partner. You can make crates of the worst survival knives you can make. Sell them to the smuggler cheap, who'll sell them to up-and-coming smugglers to grind slicing on.


Once you hit Master, your best sellers will probably (still) be raw resources. Your best crafted goods will be Powerups and, if you can partner with elite artisans, components (for droids, weapons, etc). Vehicles sell surprisingly badly, but may get an uptick since they can actually be destroyed now.




Sif | Sigrún | Zondor | Gorgeth | -=Valkyrie Materials=- & [Valkyrie] Weapons
North Coronet Mall (244, -3540) - Weapons
South Coronet Mall (-100, -5760) - Resources

Theed, Naboo (-4370, 3425) - Powerups
Weesa pleased to bringya desa news dat mesa, JarJar, isa now da SOE Lead Producer.

shwaycat
Tue May 18, 2004 7:48 pm
#9

Again forgive my ignorance, but how do you "crate" items?
HalasterTheBlack
Tue May 18, 2004 7:56 pm
#10

... read the FAQ? (I haven't; I don't know if it covers this...)


To create crated items, you need to buy a factory. Depending on galaxy and luck, that will set you back 10-75k.


But in order to use the factory, you have to create a schematic.


In order to create a schematic, you need to be standing next to a crafting station of the appropriate type and using the appropriate type of tool (I don't think your starter tool can make schematics).


And you'll need a bunch of exactly the same resource.


Say you want to do a run of powerups. The largest a factory run can be is 1000 units. Powerups take 6 mineral and 4 chemical each. So you go out and get 6006 minerals and 4004 chemicals, each of exactly the same type.


Now you take your Weapon / Droid / General crafting tool out to the crafting station in your favorite city and you launch the powerup schematic. You click mineral and chem into it and then experiment it up. Once you're done experimenting, you click the "Manufacturing Schematic" button. Name your powerp something intelligent ("Ranged Max Dmg 33 / Min Dmg 16 / Health 7 [Valkyrie]" for example), and save it.


Your schematic is now saved to your datapad and you have exactly 6000 mineral and 4000 chemical left.


Plant your factory and give it some money and power. Use the radial menu to insert your schematic, then open the input hopper and drag-drop your chem and mineral into it. Finally, use the radial menu to start the factory. Now wait. And wait. And wait. When the factory is done, you get email.


When your email arrives, note the manufacturing error. Tha'ts because your factory has an output hopper that can hold 50 units, but you tried to get it to make 100 (powerup crates hold 10 items, you tried to make 1000, the factory stopped at 500, not a big deal).


Use the radial menu to open the output hopper and loot the items into your inventory (just double-click them).


Restart the factory for the next 500 and repeat the process.


Sell 'em on the bizzaro bazzar for whatever similar items are selling for.




Sif | Sigrún | Zondor | Gorgeth | -=Valkyrie Materials=- & [Valkyrie] Weapons
North Coronet Mall (244, -3540) - Weapons
South Coronet Mall (-100, -5760) - Resources

Theed, Naboo (-4370, 3425) - Powerups
Weesa pleased to bringya desa news dat mesa, JarJar, isa now da SOE Lead Producer.

atimes
Wed May 19, 2004 2:54 pm
#11


What the guy above me said and in case you are wondering. . . .


When a factory creates an item it makes them in crates by default.


You may be wondering that.


Oh factories are made by architects and there are different factories for different types of goods.


For instance chef foods and doc meds take a food and chemical factory.

Message Edited by atimes on 05-19-2004 05:54 PM

Page 1 of 1
Previous Next