Artisan Archive

Thread: Better Vehicle Schematics

Dustin_Asche
Fri May 21, 2004 6:10 pm
#1


Currently, vehicles differ mainly by their speed (13 / 15 / 17 mps), theirterrain negotiation (negligable)and their cost. Since the swoop is faster, it requires more resources and is thus more expensive. This is both unrealistic (as the other two vehicles are inarguably larger) and a weak representation of Vehicles.


Vehicles are great as transportation, but currently pretty much everybody is running around in swoops since they're the fastest and nothing really differentiates them besides speed. Here's something that had been suggested before theVehicle patch went live that would improve the versatility of vehicles, add definition to the different vehicle types, and improve the market for different types of vehicles.


First, the schematics are going to need to be changed. They will include components, some optional. Second, vehicles need to have all of their hitpoints increased 10x This is because they are no longer going to loose condition as a form of refueling (very unrealistic) and repair costs are going to be cut by five (so a fully damaged vehicle will require twice as much to repair, but they won't need to be repaired very often). Instead, vehicles are going to operate off of energy cells similar to droid batteries. A single energy cell would cost about 500 resources and last for 2-3 hours of driving time (depending on the vehicle). A vehicle repair kit would also be available for field repairs, but be more expensive and time consuming than repairing in a garage.


Schematics:


VehicleEnergy Cell:


Casing -100 units of metal

Protective Lining - 25 units of Inert Petrochemical

Reactor Fuel - 375 units of radioactive energy


This item is not experimentable.



Vehicle Repair Kit

Case -200 units of mineral

Scanner Circuitry - 150 units of copper

Spare Part Compartment - 300 units of Alluminum

Vehicle Lubricant - 75 units of lubricating oil

Damage Annalysis Unit - 1 droid control unit


It would be experimentable based on overall quality anddecay resistance forcharges and effectivenessand would repair between750 and 1.5k damage per charge, at between3 and 10 charges per unit.



X34 Landspeeder


Frame - 4200 units of ferrous metal

Chasis - 1800 units of non-ferrous metal

Guidance System - 1 micro sensor suite

Ignition Circuitry - 1 energy distributor

Storage Compartment (optional) - 1 droid storage compartment

Armor Plating (optional) - 3 similar composite armor segments


Storage Compartment will provide a 10 unit storage compartment similar to the ones droids can be equiped with.

Armor plating will increase the resists of the vehicle by 25% across the board except Blast vulnerability.

X34 landspeeder would be the highest-HAM vehicle at around 25k HAM, and most fuel efficient at 3 hours per fuel cell.


Speederbike


Frame - 3400 units of ferrous metal

Chasis -1600 units of non-ferrous metal

Guidance System - 1 micro sensor suite

Ignition Circuitry - 2 energy distributors

Armor Plating (optional) - 2 similar Composite Armor Segments


Armor plating will increase the resists of the vehicle by 15% across the board except Blast vulnerability.

The Speederbike will be comparatively fragile at 15k HAM, and only gets 2.5 hours to the fuel cell


Swoop



Frame - 3400 units of ferrous metal

Chasis -1600 units of non-ferrous metal

Ion Engine - 400 units of reactive gas

Acceleration Padding - 100 units of Fibreplast

Guidance System - 1 micro sensor suite

Ignition Circuitry - 3 energy distributors

Turbocharger Unit-1 power conditioner


The Swoop is the fastest, but most fragile at 10k HAM and least fuel efficient getting only 2 hours to a fuel cell. The swoop cannot take any optional components.



--------------------------------------------------------------------------------------
"Man, if I had I lightsabre, I'd go voom, voom, snick, snick, snick, waaah, Jedi! slice up tubby here, and we could crawl inside him and stay warm for the night." Jay - Clerks, the Animated Series.
Clarf
Sat May 22, 2004 10:17 am
#2

Nice ideas.


Don't forget to add 30 units of hide for the seats



"The Jedi are relentless;
if they are not all destroyed, it will be civil war without end"

- Emperor Palpatine

Cyberius
Sat May 22, 2004 3:39 pm
#3

These changes to the vehicles are great. Possibly add some optional components for changes to speed ore terrain negotiation, as well. This would allow for experimentation and that would create a great deal more variety.



--
Zalaar Degarian, MD, TKM
Diarra Degarian, Mayor Syn City North & Ranger for hire
Naboo, Radiant
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