Artisan Archive
Thread: Crafting with macros and creating item (not grinding for XP)
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Bermag
Mon Oct 11, 2004 7:02 am
#1
I guess instead of using the /Createprototype pracite no item (or whatever the exact format is) I guess I can use the same command to create aan item. But what is the format?
TheMalle
Mon Oct 11, 2004 8:09 am
#2
"/createprototype" only should do the trick, if I remember correctly
Bermag
Mon Oct 11, 2004 9:30 am
#3
Thx. Do you know if it is possible to specify the name of the item?
PaladinX333
Mon Oct 11, 2004 10:39 am
#4
Hmmm...
You would still need to click the resources by hand and you might lose some resources to critical failures. Why not simply use a factory?
hamhamthe3rd
Mon Oct 11, 2004 1:42 pm
#5
im thinking the same thing, why not invest into a factory? goodstorage too.
Bermag
Tue Oct 12, 2004 1:54 am
#6
Problem is not putting in the resources but expereimentation. I had forgot about that.
I am hand-crafting vehicles for XP so that is why I am not making it in factory. I just come to think about the macro route when I was macroing another stuff for XP and thought I could save some clicks by using a macro for normal crafting.
TheMalle
Wed Oct 13, 2004 12:05 am
#7
About the name: No, I don't know if that is possible, but I do not believe so. What you could do is perhaps have three macro's.
The first one would be something like
/ui action toolbarSlotXX;
/selectDraftSchematic XXX
That would bring it to the resource page. You manually put in the resources and run macro two, which would be something like
/nextC;
/nextC;
/nextC;
/createPrototype
Which should (should, as I'm not 100%) bring you to the window where you can put in the name. Copy the name you want and paste it into the name line (if you don't have copy and paste defined you can do it under options -> controls -> keymap). Then hit the third macro button which would be:
/createPrototype;
That should finish the item and start crafting it. You need only one of the second and the third macro, but you can make multiple of the first macro, one for each crafting tool you use.
I hope this works, if you try it, reply here and state how it goes
The first one would be something like
/ui action toolbarSlotXX;
/selectDraftSchematic XXX
That would bring it to the resource page. You manually put in the resources and run macro two, which would be something like
/nextC;
/nextC;
/nextC;
/createPrototype
Which should (should, as I'm not 100%) bring you to the window where you can put in the name. Copy the name you want and paste it into the name line (if you don't have copy and paste defined you can do it under options -> controls -> keymap). Then hit the third macro button which would be:
/createPrototype;
That should finish the item and start crafting it. You need only one of the second and the third macro, but you can make multiple of the first macro, one for each crafting tool you use.
I hope this works, if you try it, reply here and state how it goes
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