Artisan Archive

Thread: What Instellations to have?

Isegli_Reni
Fri Aug 08, 2003 1:47 am
#1

I am looking to be an artisan that is a miner and dabling in some weaponsmithing for fun.

I am wondering what instilation I should have?

This is what I am thinking on getting.

Small house 2 plots

Mineral Harvester of different sizes 3 plots

Gas Harvester 1 plot

Chemical Harvester 1 plot

Fussion Plant 1 plot

Equipment Factory 1 plot

That gives me 9 out of 10 plots used. I do not know what to get for the last one? Any help would be much welcomed.



Shot-Gun Willy Master Tailor, Master Merchent
The traveling Tailor
Isegli Reni Master Doctor and some Elete Compat
Come Visit my vender at 3579 -5483 In New Hope on Lok
EvaBrurikaen
Fri Aug 08, 2003 1:55 am
#2

I would start out with nothing but harvesters, and maybe a house to store things in.


I started by mining the minerals I was going to need in crafting before I ever crafted one Item. The result is now that I have a huge stockpile of Material, and only harvest to keep the stocks up, or to sell on the Bazzar.


I had 2 wind harvesters for a week, and 1 mineral, and 1 chemical. I saved my extra power, and then after the resources shifted I was able to get rid of the Extremely expensive Wind harvesters, and have enought power saved back to last for quite some time. I am a few days away from needing energy again, and I mastered artisan, and am working up architect, and Tailor off of the original resources I gathered weeks ago.


Hope this helps.





Eva Slater
"I couldn't be more bugged if my name was Buggy McBuggyPants"
My (RP)s

Isegli_Reni
Fri Aug 08, 2003 2:19 am
#3

That a good idea as we can take structurse go up and down when we need them did not think of this.



Shot-Gun Willy Master Tailor, Master Merchent
The traveling Tailor
Isegli Reni Master Doctor and some Elete Compat
Come Visit my vender at 3579 -5483 In New Hope on Lok
Quixil
Fri Aug 08, 2003 8:15 am
#4

Well I'm neither rich nor wise, and usually end up finding out I did things the hard way. I have I think 4 minerals, 3-4 wind (overdid it I think, always have ungodly amounts of energy), a couple of Chemicals, and a gas or two. Course my maths bad too, and I probably added wrong.


Really, depends on what one needs at any given time. Have eneough of all to cover your needs. Houses? Totally cool, but perhaps not necessary. Hey, bugs are free, no harvester needed.

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