Artisan Archive

Thread: A question about resources

kasuta
Tue Aug 19, 2003 2:44 pm
#1

The past 2 days I have been terribly frustrated. The area between my house and harvester used to be a cakewalk. Now I'm finding all kinds of bad neighbors in there--flying horse things, rhino-looking things, pirates, swoopers--all much tougher than the crazed durnis and vrelts that used to inhabit the area. While sampling I discovered a lode of Titanium Aluminum, which can be used to make special-ops packs and I know not what else. So I'm wondering, is it possible that the last resource shift brought me a rare material, and along with it came all these big mean nasties? Do rare material areas spawn bigger bad guys? If so, I can't wait for the shift--but first I'll be sure to grab up all the aluminum that I can!




____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
kasuta
Tue Aug 19, 2003 4:09 pm
#2

Hmmm, perhaps no one else has noticed this. It would make sense though. It would also be a way to find good resources I think. Look for danger!



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
kasuta
Wed Aug 20, 2003 9:34 am
#3

Still wondering about this. Last night someone was coming to my shop and asked 'could you have built your house in any more reds?' I was like, it was peaceful and calm when I built here! Hehe...I got incapped about 6 times last night and DB'd twice (freakingswoopers) just moving between my house, my harvesters and Kor Vella. I'm getting plenty of rifle XP now though!



____________________________
-Bucky Buchanan, from Saratoga!

Arf-Arf, woof yap woof arf growl.
Lizard_SF
Thu Aug 21, 2003 12:24 am
#4

It's like that on Rori/Tarquinas, too. My radar has so many red dots on it, it looks like it has measles. Going to harvesters has raised me a full box in pistol skill!
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