Artisan Archive

Thread: Top 5 Compilation

KakitaToshimo
Thu Aug 21, 2003 11:22 am
#1

Seems like the same issues are being repeated with regularity. So, for Jas' benefit (and anyone else who wants to read and input), here is what looks like the Top 5 requests for the 8/22 Artisan Report:

0) Last reports issues revisited: The following issues from the last report (linked here: http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=12295) need addressing:

0.1) (1a, 1bii) There are still some bugged and broken schematics that do not allow proper experimentation. The devs _did not_ address this on the last report. This is a _priority item_!

0.2) (1bvi) The UI team has not addressed the issues in viewing necklaces when not equipped. The devs _did not_ address this on the last report. This is a _priority item_!

0.3) (2d) Harvester remote maintenance tracking: Several suggestions on implementation have been reached. Meeting all of them would be best, but we'll take the first one you can work out for now.

0.3.1) Specialized Tool
0.3.2) Info Panel in House
0.3.3) Info Panel in Bank
0.3.4) Specialized Droid/Droid optional part

0.4) (4d) Crafting (and entertainer) missions are _still_ bugged in that they scale based on combat level. The artisan missions should scale according to the appropriate artisan skills.

1) Factory Fix: Factories crap out after the ~100th item.

2) Master Artisan: There needs to be a good reason to take this mastery. More stats/skills/schematics or something new and different. The current rewards are not sufficient.

3) Improved Harvester UI:

3.1) Use fewer screens
3.2) More intuitive controls
3.3) Display time in proper 24hr clock

4) Harvester Certification: Bring this in line with weapons. It is unacceptable that someone with no artisan skills can run a full complement of harvesters. Especially egregious is the fact that PA members can run a large number of harvesters and just admin them out to one artisan.

5) Miner Profession: Many players would like to see this profession return. However, this profession needs to be well thought out. It is very apparent that the Survey line in artisan is too simplified and could use some tweaks to make it more interesting. Don't bring the Miner back until you've got 4 good skill lines for it.
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