Artisan Archive

Thread: Question of the Day 8-1-03

Jasarina
Fri Aug 01, 2003 2:52 pm
#1

Good Afternoon!


This afternoons topic is the upcoming patch that is currently on the test server. What are your thoughts on the things contained in the patch that will effect Artisans?




Jaliss Anarwayn
Artisan of many talents
Kisedd
Fri Aug 01, 2003 3:04 pm
#2

I like it. I think its a good start on the bugs facing the crafting professions. There seem to also be usful improvments to harvesters and suveying.
speardancer
Fri Aug 01, 2003 3:29 pm
#3

I'm looking forward to alot fo the bug fixes, it's a step in the right direction.

Not going to finish what we need fixed, but it clears up some of the immediate clutter.

Now, if I could only see the neclaces again....



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
FuzzyAnimator
Fri Aug 01, 2003 3:30 pm
#4

I am ecstatic about the Sampling fix. Makes AFK sampling less profitable, and also makes sampling fun! I mean, having it be interactive and you get a bonus for actually being at your keyboard is great!


Ans also, survey and crafting missions? What can I say? Woot!


-----Fuzzy Animator




Brem Ven - Chilastra
Osskov - Wanderhome
Lammington
Fri Aug 01, 2003 4:08 pm
#5

I would like to read about the upcoming changes. Where are they posted?





Lemmy (Lowca) - Proprietor, Lemmy's Droids
Master Artisan, Master Droid Engineer, Master Merchant
RAD Vendors - Stocking Meds, Spices, Food, Medical Enhance Packs and Powerups (melee and ranged) - 1637, 4226 - Keren, Naboo
FuzzyAnimator
Fri Aug 01, 2003 4:17 pm
#6

Artuk
Fri Aug 01, 2003 4:56 pm
#7

The bazaar changes will be nice.


If they work.


The survey and crafting missions coming from terminals will be good for new players.


If they work.


I dont see much else that impacts artisans (vs advanced crafting professions)


Regards,


Artuk





Take up your china doll, it's only fractured - and just a little nervous from the fall..
TheSithtress
Fri Aug 01, 2003 7:04 pm
#8

I really like the changes they're making. From reading their list I feel that they are really listening to what we're submitting through you, Jasarina. Yeah it's not a fix for everything that's wrong right now but it's an awesome start!

Keep up the great work everyone!!



=============================
Kira Lar

Gorath Server, Ruby Lake, Naboo

Ruby Cardinals

Master Doctor, Master Combat Medic, Master Medic, Novice Marksman
cdale
Fri Aug 01, 2003 11:44 pm
#9

I think that whoever thinks that sitting in front of a screen watching nothing happen for 34 out of every 35 seconds can have ANYTHING done to it that will make it fun and exciting is absolutely bonko crazy.


Make sampling 7 second delay for n00b artisans, after you hit eng III and can make your first harvester every additional sample you take will be a 1 unit sample to tell properties. Or some such method to allow new folks to get up and running but very quickly force you to shift to harvesters, either your own or someone elses.






Cse Dale
Professional Miner
Wandertech Resources
Coronet, Kettemoor

Wandertech Mall at: 700 -5430 Correllia
Everything you need...in one building.
FuzzyAnimator
Sat Aug 02, 2003 10:01 am
#10

Okay cdale, let's go with that idea then.


I'm an artisan, and I just got Engineering III. "Yay!" I say, "Now I can build harvesters". I go to gather the resources needed to build my own harvester and.....I get 1 unit a sample. Wow, great. To make a Wind harvester I only have to do this 200 times with 4 different types of resource. Or risk my neck and do enough destroy missions to earn the money to buy one.


And you say waiting 30 seconds for a sample is boring? That sounds pretty darned boring to me. I either wait forever for the resources, or I have to do a bunch of combat. Now, I dunno about most people, but I definitely didn't become an artisan to do lots of combat. If I wanted that's I'd be a marksman or brawler.


I think the method they came up with is great.


-----Fuzzy Animator




Brem Ven - Chilastra
Osskov - Wanderhome
cdale
Sat Aug 02, 2003 3:32 pm
#11

Have you heard of delivery missions? They *gasp* don't involve destroying things.


I dont' care where you switch to 1 per. Maybe its engineering 4, I don't care. The point is sampling should ONLY be to get the noob started.


I just don't see the mindset where the devs can EVER take a process that is 34/35 = 97.1% NOTHING HAPPENING and the 1/35 where something happens....YOU DON'T DO ANYTHING, and expect to ever make it an enjoyable, fun part of the game that people will not find a way to automate.


I ran two delivery missions the first day I placed my first harvester. Have not had to run a single one since then and I have 18 installations I run. Maybe put in a sub-class of mini-personal harvesters at Novice Artisan with 100 maintenance per day, 0 power (built in solar panels) and provides 500 units per day.




Cse Dale
Professional Miner
Wandertech Resources
Coronet, Kettemoor

Wandertech Mall at: 700 -5430 Correllia
Everything you need...in one building.
Blue_Rider
Sun Aug 03, 2003 6:26 am
#12

Don't become a Ranger then, you will have to go through Wilderness XP, which 100% time of doing nothing. 200, 000 of XP, a 15 minute camp gives about 500 xp normal and 1000 xp if you have wounds, which means 50 to 100 hours of looking at the screen. I must admit I gave up on Ranger because of this....
SpanishSnowman
Sun Aug 03, 2003 7:14 am
#13

I for one do not like the changes. After all, I'm not part a huge consoritium, guild or have my own business. I'm just trying to work my way up the skill tree. I don't have a lot of money so I don't build harvestors, but I have enough money that I can go wherever I please. The sampling macro is my way of getting resources so I can get my skills. It takes too long otherwise. I'm not looking forward to the change.






"You know, sometimes I amaze even myself."

-Nairb Asonipse : Naritus
Page 1 of 2
Previous Next