Artisan Archive

Thread: Should there be a new elite skill tree to make havestors.

therivens
Mon Aug 04, 2003 10:47 pm
#1



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Alburnyah (Ahazi) Blindeyed Gunman (TC)
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therivens
Mon Aug 04, 2003 10:51 pm
#2

sorry i accendly pressed enter any ways i think that that there should be a havestor builder tree which you can make havestor types and also crafting perks for each level for the tree. What do you think should Havestors have its own Elite skill tree or it should stay with architect. It really some think that should be thought of. It could probly go with the sampling tree every one is talking about.



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Alburnyah (Ahazi) Blindeyed Gunman (TC)
Novice Weaponsmith
Novice Rifleman
A Ghost in a Shell........... [RASFD] Rebel Alliance Special Forces Devision
http://www.fanta.dk/showmovie.asp?mid=A40EFA46-5944-4887-8149-F99B0A16C70F
Happymob
Tue Aug 05, 2003 4:07 am
#3

Leave them with architects. It's a nice (and I think appropriate) sub-specialty for them.



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Kisedd
Tue Aug 05, 2003 12:08 pm
#4

It should probably stay with archictects in terms of building them. As for new elite classes, perhaps they can run them instead of anyone as it is now.
Joshai
Tue Aug 05, 2003 12:37 pm
#5

There used to be something called a Miner....but they removed the profession.




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