Artisan Archive
Thread: Some opinions please
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spike23
Thu Aug 11, 2005 6:34 pm
#1
What i'm trying to figure out is that being 2-handed LS with Master Lightsaber would be a waste...I have read that if you go for ML, you should pick Double Bladed LS...and that you should just get 2-handed LS when u don't want to get ML....is there a difference between 2-handed and Double Bladed LS?
Lightburn
Thu Aug 11, 2005 6:35 pm
#2
Nope both are the same
Generall pre-cu ones are always best on the db as they were the ones used.
0404 2HANDED LS also has armor break and is a gr8 combo if you have tapes and dont want to get master
spike23
Thu Aug 11, 2005 8:27 pm
#3
Lightburn wrote:
Nope both are the same
Generall pre-cu ones are always best on the db as they were the ones used.
0404 2HANDED LS also has armor break and is a gr8 combo if you have tapes and dont want to get master
ok let me understand ya...u r saying that if i wanna got ML i should pick DB and if i don't want to master LS i should get 2-handed since is better..?
BTW thx for respoding
Message Edited by spike23 on 08-11-2005 11:28 PM
spike23
Sat Aug 13, 2005 7:45 am
#4
I was wondering if to make a blob candy but with a high AR, do I really need to be a 14pt artisan and have 44xx on artisan? or maybe with just 44xx on artisan would be enough?
Mousekin
Sat Aug 13, 2005 9:29 am
#5
My husband (master artisan) made some with a really good regen - I don't have the numbers but it was as high as he could experiment it, he had a couple two, three points left over as I recall. It depends a lot on your materials I suspect. Just try it with whatever level of artisan you have and your best resources and see what happens =)
Derp-on-Flurry
Sat Aug 13, 2005 9:40 am
#6
Im not positively sure, but I think the cap is 200 and that would be hitting 99% on experimentation. with 4400 artisan you should be able to make decent blob with a good supplement, and probobly still cap out the experimentation on the resorces you are using with less than 10 points. Being 14pt would help more when crafting something with more than one stat to experiment on.
anja
Sun Aug 14, 2005 2:27 pm
#9
You no longer lose components on a crit during assembly, so yes, the tapes aren't really necessary.
spike23
Sun Aug 14, 2005 4:54 pm
#10
anja wrote:
You no longer lose components on a crit during assembly, so yes, the tapes aren't really necessary.
Awesome, thx for replaying me.
spike23
Mon Aug 15, 2005 12:53 am
#11
Hi, i'm going tobecome an Artisan 4440 and since I'm a person that likes to have everything set up to start as soon I get my alt ...I started to buy tapes assembly and experimentation, but today I read in my galaxy trade forum that now assembly tapes aren't need it anymore...is that true?
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