Artisan Archive

Thread: Does where you place your ressource matter?

Dragnam
Mon Jan 12, 2004 9:26 am
#1

I've always been curious about that.



Let's take a fictional example.



Super Harvester


Needs 200Metal.


There are two slotscalled "Extraction Device" and "Ressource Container"



Then you have these statistics


Effectiveness


OQ 50%


CO 50%


Hopper Size


OQ 50%


UT 50%




Ok now my question. Does it make a difference where I put my ore? Say I have two kinds of Ore



Ore 1 OQ :900 CO : 800 UT : 100


Ore 2 OQ : 800 CO : 300 UT : 999



Will I get the same item no matter where I put it? Or should I put Ore 1 in "Extraction Device" And Ore 2 in "Ressource Container"



I'll try it out tonight but if someone knows already I'd appreciate some input.




------------------------
Tral Darken (Chilastra) Pikeman / Master Armorsmith
SWG Crafting Tool
Manage your resources, test experimentations and find your best resources! Good for all crafting professions. See version 4.3 at http://www.swgcraft.com/forum/showthread.php?p=63155
Dragnam
Mon Jan 12, 2004 9:27 am
#2

Grr Replace Metal with all Ore.



*Waits for an edit button*




------------------------
Tral Darken (Chilastra) Pikeman / Master Armorsmith
SWG Crafting Tool
Manage your resources, test experimentations and find your best resources! Good for all crafting professions. See version 4.3 at http://www.swgcraft.com/forum/showthread.php?p=63155
Namen_Xenomi
Mon Jan 12, 2004 9:31 am
#3

no, as with crafting anything, all the stats of the resources for every componenet are averaged and those are the numbers that work into the final base stats of the object before experimenting.



00000000000000000000000000000000000000000000000000All
00000000000000000000000000000000000000000000000000 Your
00000000000000000000000000000000000000000000000000 Base
00000000000000000000000000000000000000000000000000 Are
00000000000000000000000000000000000000000000000000 Belong
00000000000000000000000000000000000000000000000000 To
00000000000000000000000000000000000000000000000000 Us!
Namen Xenomi - Elder MBH; Daymien Xenomi - Elder Dark Force Wielder

ievb4fun
Tue Jan 13, 2004 1:38 am
#4

Depends if they both require 100 Metal, or if one requires 50 and the other 150. The final results is a weighted average type deal. And ignore Hopper Size, everyone else does and you will drive yourself crazy trying to find the 'perfect' resource. What i mean about weighted average is that say you have a resource that has OQ 910 UT 930 and the experimental efficiency is 50-50. So your value for that 'box' will be 920 (910+930/2). Say you also have another 'box' that you have OQ 810 UT 830 that is 50-50. So you'll have an average of 820 for that box. Now, the 1st box is 150 Metal, and the 2nd box is 50 Metal. Your average and maximum experimental efficiency will be ((920*150)+(820*50)/200) = 895 and then you divide that by 100 to get the percentage ~ 89% maximum experimental efficiency. It gets real fun when you have 10 boxes each with a different material and different stats.



MIGO
Master Architect - Gorath Server
Bestine' Harvesters - We'll beat any Vendor's Price
(-1880 -3930 SW of Bestine on Tatooine)

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