Artisan Archive
Thread: How do you gain XP in the BUSINESS Skill Tree ?
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Ambitious
Tue Jan 13, 2004 9:12 am
#1
I'm curious.
How is one suppossed to gain experience in the BUSINESS Skill Tree?
I guess I'm toying with the idea of possibly having a Vendor someday. Also, I've heard that somewhere along the line in this tree, you get to exceed whatever the maximum number of items you can have running on the bazzaar at once is? (20?, 25?, I know I keep running into that ceiling.)
stryfex03
Tue Jan 13, 2004 9:17 am
#2
Same way you gain experience in the Engineering or Domestic Arts tree...
LadyGrey
Tue Jan 13, 2004 9:17 am
#3
In the artisan tree, you acquire XP in the business column by general crafting XP.
LadyGrey
Tue Jan 13, 2004 9:18 am
#4
And, as far as I can tell, 25 items is the absolute limit that you can go on the bazaar, no matter what skills you have in anything else.
Ambitious
Tue Jan 13, 2004 9:25 am
#5
So just... make sh*t, make sh*t, make sh*t, eh?
How BORING.
I was thinking of maybe using a vendor to sell resources I mine. Just a passing thought, really. Glad I asked because now I know I don't want to do anything up that skill tree.
Thanks!
LadyGrey
Tue Jan 13, 2004 9:31 am
#6
Just put the stuff on the bazaar. Look at what other people are selling the same resource for, and just set your prices that way. Put in lot amounts that will sell for 3000 credits, to maximize your use of the 25 slots you are allotted for selling.
Actually, Artisan is no different from the combat professions. Those are kill sh*t, kill sh*t, kill sh*t, which is also pretty boring.
Crafting gets interesting once you start playing around with experimentation, and using the better quality resources. It can be very satisfying to make a weapon power-up that actually has good stats. And you can start doing that with just artisan skills.
Actually, Artisan is no different from the combat professions. Those are kill sh*t, kill sh*t, kill sh*t, which is also pretty boring.
Crafting gets interesting once you start playing around with experimentation, and using the better quality resources. It can be very satisfying to make a weapon power-up that actually has good stats. And you can start doing that with just artisan skills.
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