Artisan Archive
Thread: new vehicle price?
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Karnoc-flurry
Thu May 26, 2005 5:26 am
#1
plain and simple, what should we charge for the new rides? IMO, the demand will be high the first few days. Not trying to rip anyone off though...
Tau_Bitreo
Thu May 26, 2005 5:31 am
#2
Try and get them out as fast as you can, sell high, price will drive itself down with new merchants entering the market and bringing competition. I'd say around 50k per vehicle is sufficent. When vehicles first went live swoops were selling for 60k in the first3days before dropping to 30k and now eventually 15k - 20k today (Farstar).
Karnoc-flurry
Thu May 26, 2005 5:41 am
#3
thats what I was thinking. I'm already set up with a few 100k of resources, supply of droid batteries, 6 crafting tools, spamming macro, and logged in the big open area in Cnet...lol
Gilthona -Flurry-
13 point Master Artisan
12 Point Master Architect
12 Point Bio Engineer
Lycanthropic
Thu May 26, 2005 8:32 pm
#4
Sounds like you're all set. Too bad you can't log into the game. 
Treemorr
Fri May 27, 2005 6:54 am
#5
Set mine at 35K, then went to have a look at Bazaar on Vendor wide galaxy search, and they're mainly 20K, so set the AB1 and XP38 to 25K, and kept the V35 at 35K
Don't think we'll get the high prices like when vehicles were first introduced, as there was no vendor wide galaxy search then.
rols_cerentz
Fri May 27, 2005 7:02 am
#6
I sold a decent number of them this morning for 25k a piece.
I just showed up in Cnet and started popping out my vehicles driving them around a bit and then telling people I would sell them for 25k a piece.
Someone else was cranking them out and started selling them for 10k a piece.
They don't take all that much by way of resources, but 10k does seem extremely cheap considering that's almost 1.5 to 2 Credits per unit of Resource going into the vehicle...
I just showed up in Cnet and started popping out my vehicles driving them around a bit and then telling people I would sell them for 25k a piece.
Someone else was cranking them out and started selling them for 10k a piece.
They don't take all that much by way of resources, but 10k does seem extremely cheap considering that's almost 1.5 to 2 Credits per unit of Resource going into the vehicle...
Aristarchus52
Fri May 27, 2005 8:18 am
#8
On the bazaar on Radiant at time of posting for 20k and less.
Quality is of course dubious. I put the Experimentation percentage in the name of mine.
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