Artisan Archive
Thread: A possible alternative to camo kits to keep crafters safe in the wilds
- These devices are planet specific - determined by the camo kit inserted during crafting.
- These devices should be crafted by master artisans
- The items are limited-charge.
- In terms of functionality, i think instead of avoiding aggro entirely like camo (is meant to), they should be able to immediately stop aggro - giving the character time to get away and/or heal. (I envisage it as like the personal attack alarms that women often carry in their handbag)
- The item should by combat level limited - but inversely to how weapons are certified. Essentially the item cannot be used if you are over a certain level (CL14 maybe so the item is useful to new players beginning their professions?).
This is just an outline and I dont imagine to have all the answers or specifics. But I feel this proposal may keep camo where it is meant to be - in the ranger camp, as well as well as letting us sell camo kits for profit. Artisans also get a facility to keep themselves alive in the wild (why you would want to go alone I don't know crafters - rangers are there for hire to keep you safe!
Please tell me what you think, and please don't be too harsh
Best wishes,
BR
Message Edited by Big-Rug on 05-27-2005 04:26 AM
honestly?
hundreds upon hundreds of ideas were posted, listed, gathered, noted for how to help low to nil CL toons travel, harvest, walk, play in general..
this is just the same stuff in different form.
we know the problem, we want a reasonable solution, we do not code the game.
yes I am tired and cranky and have read so many posts my eyes will be running away with my mind tonight..
but let us stay honest, we do not create this game and starting a new thread on the same ideas rehashed over and over and over does nothing for the community.
If I were a ranger I would not be complaining I would be making factory runs of camo kits for each planet and putting them on the bazaar. These will be in high demand by crafters and this is a chance for rangers to make money off the "crap" respources that are so abundant.
Bedew