Artisan Archive
Thread: Critical Failures being fixed on TC?
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OsarpAdoo
Thu Dec 11, 2003 9:33 am
#1
I read the following on the "In Testing" page on TC.
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Does this mean that when/ifimplemented live, we won't lose all the resources if we get a critical failure? That truely would be a great fix.
MistakenIdent
Thu Dec 11, 2003 5:33 pm
#2
Only installations (Houses, Guildhalls, city halls, etc.) So this patch only affects Architects
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