Artisan Archive

Thread: Critical Failures being fixed on TC?

OsarpAdoo
Thu Dec 11, 2003 9:33 am
#1

I read the following on the "In Testing" page on TC.


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  • Fixed crit fails when crafting installations preventing you from trying to assemble the ingredients again.
  • The ingredients should not be destroyed, and you should be able to click on the assemble button again to try and assemble them.

  • ------------------------



    Does this mean that when/ifimplemented live, we won't lose all the resources if we get a critical failure? That truely would be a great fix.






    OA
    Master Artisan
    Master Droid Engineer
    Flurry
    MistakenIdent
    Thu Dec 11, 2003 5:33 pm
    #2

    Only installations (Houses, Guildhalls, city halls, etc.) So this patch only affects Architects

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