Artisan Archive

Thread: Are there subcomponents for vehicles

Grimjakk
Thu Dec 11, 2003 9:51 pm
#1

Nope... the schematics at this point are just Ferrous and Non-Ferrous metal. With little or no quality or experimentaleffect.


TH says they'll revisit 'em some months down the road. After combat and professions.


I'm more than a little dissappointed by this, butI'll cut my rant short. It just seems like a waste to have to wait several more months for the proper implementation. I just get the feeling that there's no "meat" to the current setup.


How can you play a hotrod mechanic when every car is a Pinto.




Grimjakk Ghostripper / Master Bounty Hunter - Sunrunner
Where DEATH has no price, LIFE has no value.
"You're no Jedi. You're just someone with a fancy sword and a few parlor tricks."
PrincessThea
Fri Dec 12, 2003 1:30 am
#2

Just wondering if you have to build any subcompents first, before the final assembly to get a vehicle?? Also if so are there any subcomponents we currently have that I can get started on, ie control units, elec gp units...ect.


Any info would be appreciated.


~Prinethea

Archaic519
Fri Dec 12, 2003 1:38 am
#3

/bump





I am still waiting for the Scythe, Can you please release it/tell us where to find it?
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