Artisan Archive

Thread: Question about Powerups

ArcticRanger
Wed Jan 14, 2004 2:46 pm
#1

What is the differences between the 6 or so ranged powerup types if any?



Kaledor CL 90 Jedi (Starsider)
SW_Talen
Wed Jan 14, 2004 5:35 pm
#2

BUMP! I would like to see an answer to this also.




Talen Quickblade - FSCS Grinder - Test Center Prime
Den Quickblade - Master Doc - Test Center Prime
Ralryn - Forgotten Toon - Kettemoor

stryfex03
Wed Jan 14, 2004 11:19 pm
#3

This is in the FAQ.. first page even.
stryfex03
Thu Jan 15, 2004 3:22 pm
#4

Read the post again, (readitcarefully this time), then read the rest of the thread. It did answer the original question, andmost of your new ones.


Why is there only 1 melee powerup? Pffft.. ask the next dev you run into.

ArcticRanger
Fri Jan 16, 2004 1:14 am
#5

That thread only gives a few prefixes and suffixes, and alot of them are missing. It does nothing to answer the question. Like what is the reasoning behind 1 melee powerup that basically gives all of the same prefixes and suffixes as the 6 ranged weapon powerups. On the ranged weapon powerups is certain combinations easier to get? are certain combinations not available?



Kaledor CL 90 Jedi (Starsider)
DaBarius
Wed Aug 11, 2004 7:48 pm
#6

Just wanted to know.. how good your powerups come out.


I heard of powerups that enhance up to 5 stats, just wanted to know how good your guys are.



<GLA>
Barius
Weapon-Maker (12 pt. WS)
Liberty City Mall, Corellia (-3308 -2296)
800m from Coronet (-139 -5556)
Sliced, Unsliced, Enhanced Weapons, Powerups


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