Artisan Archive
Thread: Architect, some merchant, and.....
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Christianwalle
Fri Aug 12, 2005 3:51 am
#1
Hey, I need some tips on what porfession to go with. I allready am an Architect. what fits the architect profession best? Weaponsmith? armorsmith? Shipwright? And what combo is the most money-making? Thanks for answerong
Kejid
Fri Aug 12, 2005 7:41 am
#2
I would recommend you go with what interests you rather than what makes the most money but if creds are what interests you then probably weapons or armor, both of those can do very well.
Christianwalle
Fri Aug 12, 2005 9:27 am
#3
Well, I like Armor, but I also like Shipwright. But I heard that shipwright is very resource-intensinve to grind, So I dont think I can afford it.
Saera
Sat Aug 13, 2005 7:24 am
#4
Armorsmith is no different... lol all the "uber" elite crafting proffessions... Armorsmith, Weaponsmith, Shipwright.... those are the top 3 money makers usually and they are also the top 3 resource intensive. Yea Architect needs a lot, but these 3 require specifics that can spawn once or twice a year... it can take a great deal of time to get all the resources you need.
But if you enjoy it, go for it... because no matter how long it takes if you are enjoy it you'll be happy with it.
Okitaa
Sun Aug 14, 2005 7:07 pm
#5
YaY for choosing Architect.
I've done armor, weapon, shipwright, tailor, chef, and merchant, bio engineer....
Everything but droid engineer basically...
Weapons I don't like.
Armor is okay.
Shipwright...I'm not into space so...meh
Tailor I like.
Chef was okay.
Merchant is nice to have.
Bio-Engineer....is fun, resources ... difficult.
Architect I love <3
RayEnnis
Mon Aug 15, 2005 7:24 am
#6
One suggestion is just keep your Architect and Merchant, perhaps go Master Artisan, but start up some Resource Vendors.
That should leave ya some time, and skill-points, to try something else; if you already have an alt, or this is an alt, then go a bit of scout for movement and Doc (or CM 4000) to survive a bit in the wild (for both the heals and armor cert).
Otherwise both Armorsmith and Weaponsmith are good money-makers if you don't mind the complexity and Shipwright is good if you don't mind practically hand-making everything (as well as the resource requirement).
My two creds,
.Keg
Wanderhome
Master 12pt Armorsmith, Master 12pt Artisan, Master Merchant, Force Crafter
former Master Shipwright
That should leave ya some time, and skill-points, to try something else; if you already have an alt, or this is an alt, then go a bit of scout for movement and Doc (or CM 4000) to survive a bit in the wild (for both the heals and armor cert).
Otherwise both Armorsmith and Weaponsmith are good money-makers if you don't mind the complexity and Shipwright is good if you don't mind practically hand-making everything (as well as the resource requirement).
My two creds,
.Keg
Wanderhome
Master 12pt Armorsmith, Master 12pt Artisan, Master Merchant, Force Crafter
former Master Shipwright
CroneR
Tue Aug 16, 2005 3:56 pm
#7
CooL topic. i agree with u all some how lol. but WHY isnt any1 talking about CHEF?!?! makes great money if u make GOOD stuff. breath of haven sells like heaven lol.
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