Artisan Archive

Thread: Quick question about density

Gunfiter
Tue Jun 07, 2005 9:06 am
#1

OK.... so I want to grind out shipwright and start RE'ing my own loot parts. I poked around to look for the millions of resources required to do so and didn't really see anything in my budget range. I figured, "hey... what the heck... I'm a master artisan and can survey/mine my own materials". I went out, bought a set of heavy harvestors, and found a nice, 70% spawn of steel just north of my hometown. I dropped the harvs on the spawn, payed 10k maint on each, threw 10k of energy in each, and fired up the harvestors. On the operations screen of the harvestor (13 BER), the actual rate was listed right around 9Kg/hour.


I let the harvs run for about 7 hours and each harv had around 2k in the hopper. I was expecting 63k in each. I don't know if the server went down or what, but I was floored when Irealized it would may take me weeks to mine the materialsI need.


It then dawned on me thatone unit does not necessarily equal one gram. Is there any way to determine the density of what I'm harvesting? It would be nice to actually know the unit per hour extraction rate and not the Kg/hour seeing as how schematics call for units and not grams/kilograms.




Gunar & Beeder Downs - Retired as of 11/24/2005 (clicky)
Clearance vendor at 764 -4124 Coronet, Corellia
sciguyCO
Tue Jun 07, 2005 10:04 am
#2

The BER (Base Extraction Rate) of harvesters is actually measured in units per minute. No one has any idea what "KG / hr" is supposed to mean relative to what we actually see from them.


So a BER 13 Harvester on a 70% concentration will extract:


13 * 0.70 * 60 = 546 units per hour.


And that's why shipwright is hard.





Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
Br-10n
Tue Jun 07, 2005 10:08 am
#3

If you're going to harvest your own resources, try to find spawns of the special SW ones. They last a lot longer, and usually come in higher % spots than "normal" ones. It took me about 3 months real-time to gather enough to grind to master.



Sekundar Lapsus

Bria/Corellia

= Teras Kasai Master - Master Shipwright - Almost CorSec Ace Pilot =
ordio
Wed Jun 08, 2005 9:05 am
#4






sciguyCO wrote:

The BER (Base Extraction Rate) of harvesters is actually measured in units per minute. No one has any idea what "KG / hr" is supposed to mean relative to what we actually see from them.


So a BER 13 Harvester on a 70% concentration will extract:


13 * 0.70 * 60 = 546 units per hour.


And that's why shipwright is hard.






One quick note also, based on the above calculations of BER 13's on a 70% spot, (this is how i figure how many units i would get)...


You get 1000 Units Per BER per day on a 70% spot... thus, using sciguyCO's formula, that comes to approx 13104 (546 x 24)... That works out a per day amount for you as well... so if you have 8 heavies in a 70% spot, that's 104k/day... (full 24 hrs)..





Valcyn: Etevei Iomag (CL 90 Jedi/Master Ace Smuggler Pilot), Ordio (Master Trader-Engineer)
Valcyn #2: Eppav Iomag (CL75 Smuggler), Yve Iomag (Master Entertainer). Living in Galatorbria, Rori.
Vendor located just outside of Restuss at (/wayp 4878 6375) - Spice, Looted Weapons, Armor, Buff Items and other Misc items. This is also the drop off location
Sunrunner: Mumybecca (CL 14 BH).
sciguyCO
Wed Jun 08, 2005 11:43 am
#5






ordio wrote:


You get 1000 Units Per BER per day on a 70% spot...





You know, I never thought to estimate it out that way, I've always just kept a calculator next to my PC. That's a handy rule of thumb I'll have to remember. Although technically it's 1000 units per BER per day on a 69.4% spot or 1008 units per BER per day on a 70%, but what's a little fudging between friends.


BER * Percent * 60 * 24 = BER * 1000
Percent * 1440 = 1000
Percent = 0.694444...


{I can't help it, I'm a math nerd}







Kriles Ch'artoff , Chilastra server
Master Chef (retired)
Currently doing....stuff
ordio
Wed Jun 08, 2005 1:58 pm
#6




sciguyCO wrote:






ordio wrote:


You get 1000 Units Per BER per day on a 70% spot...





You know, I never thought to estimate it out that way, I've always just kept a calculator next to my PC. That's a handy rule of thumb I'll have to remember. Although technically it's 1000 units per BER per day on a 69.4% spot or 1008 units per BER per day on a 70%, but what's a little fudging between friends.


BER * Percent * 60 * 24 = BER * 1000
Percent * 1440 = 1000
Percent = 0.694444...


{I can't help it, I'm a math nerd}








Hehe.. that's ok.. ... I'm a math nerd too... The 1000/BER/day was given to me from a friend when i had no clue how to calculate... Yeah, i know on a 69.4% spot that's exact, but i aint counting.


Heh, if you want to see math calculations, you should see the thread in Valcyn_Trade, which explains the cost of POWER vs the cost of a No Power Harv Kit (they were getting up to 3 mil when they first came out, dropped to 500K, and now are back up to between 1M and 1.5M... ), and how much you spend a year and so forth...


Clicky if yer interested


Heh Elyssa, that does make sense... although i have to add a step.


1) Find highest possible density using 10/13 BER (personal preference).
2) Place harvesters.
3) Add maint only.
4) Add no power harv kit to harvester
5) Check back later/Withdraw resources.


I think i collected 18 of those no power harv kits (with a main and an alt), i never have to worry about power..


I'm sorry Gunfiter, this is getting off topic... I hope all of our conversations has helped you figure out what you need to know for your resources... It does take time to get all the resources needed...


As a hardcore miner (no lot trades ), always having to find the best places for all the items you need to grind can take a lot of time. One suggestion would be to look for SW resources only. The spawnactually lasts longer than the rest of the items (ie: Conductive Borbactic Copper, Gravitonic Fiberplast (this one lasted me 3 weeks last year)... ). Then you don't have to move them around as often. Plus, you are mining the Shipwright resources, so you can play with those resources while grinding.



Good luck!




Valcyn: Etevei Iomag (CL 90 Jedi/Master Ace Smuggler Pilot), Ordio (Master Trader-Engineer)
Valcyn #2: Eppav Iomag (CL75 Smuggler), Yve Iomag (Master Entertainer). Living in Galatorbria, Rori.
Vendor located just outside of Restuss at (/wayp 4878 6375) - Spice, Looted Weapons, Armor, Buff Items and other Misc items. This is also the drop off location
Sunrunner: Mumybecca (CL 14 BH).
Elyssa
Thu Jun 09, 2005 12:31 am
#7

Pfft. You people put too much thought into it.

1) Find highest possible density using 10/13 BER (personal preference).
2) Place harvesters.
3) Add power/maintenance.
4) Check back later.
5) Withdraw resources.

Bingo! Maximum resources, minimum math!



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Flatfingers
Thu Jun 09, 2005 12:55 am
#8




Elyssa wrote:


1) Find highest possible density



This, of course, being the part that's easier said than done.


--Flatfingers

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