Artisan Archive

Thread: HOw to build -38+ Crafting Stations ?

Shae-
Tue Nov 25, 2003 7:48 am
#1

Just did MAster Artisan / Architect and wonder how to craft these high End Crafting Stations..

JUst made some 31+ Stations with some HQ ( high End ) resourcess, but there is no way to go higher... plz help



Shae
Droid_Engineer_Rho
Tue Nov 25, 2003 7:51 am
#2

Well, you won't get the best possible item without highly experimented Droid Storage Compartments... And you want the highest possible Conductivity copper you can get, as I understand it.

I'm no architect, but I've helped an architect friend craft a few 38+ stations.



Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
Kissalicious
Tue Nov 25, 2003 11:17 am
#3

For all subcomponents (including droid storage) except MSS, Overall quality is the only thing that matters...experiment up all the way.

For MSS, it's 66% OQ and 33% con. Finding a steel that has both high numbers for these stats is what holds most people back from crafting better stations.

Final combine needs high con.

My best to date is 43something. Some people thing 50 is highest..i personally think that 45 is..but dunno.



______________________________________
In reference to the Bio-Engineering profession:

This sounds too much like religion. Just stay - suffer - you'll get your reward...eventually...I don't know what it is will be but it will be great...and all the non-believers will suffer an eternity of screaming and gnashing of teeth. (InsomniaRado )
Joshai
Tue Nov 25, 2003 6:24 pm
#4

Actually, 50 is the highest that you can get. That is a theoretical high though, considering everything would have to be 100% perfect. That means that your droid storage compartment would have had to have been made with metals with 1000 OQ (of which therehas been only oneon the Radiantserveraccording to SWGcraft.com). Then, all theresources involved in the Master Artisan items' construction would have also had to have been 1000 OQ. Then the metal used in the final construction would have had to have 1000 conductivity. The problem is that the more different types of resources that are involved in an item, the more difficult it is to create perfect items, since you require moreresources with high qualities. That is probably why the highest station I've ever seen was +42. We'll likely never see a +50 station unless someone makes ittheir personal crusade to complete. Good luck doing that!



Sabin Dorntamer - Skilled and friendly Master Artisan - Hermit North West of Mos Espa: Starsider Server
Telldrin Tetac - The accomplished Teras Kasi artist of Narmle, Rori: Intrepid Server
Joshai
Tue Nov 25, 2003 6:28 pm
#5

Let me clarify myself. The only instance of metal that has occured with 1000OQ was on the Radiant server. By that, I'm trying to letyou know how rare things with qualities that high are, which is why it is unlikely you'll ever see a station with a +50 efficiency, since a person would have to wait for every single resource involved in making a station to have spawned with 1000 in the corresponding stat, and also been able to collect it.


Very unlikely that it will happen.




Sabin Dorntamer - Skilled and friendly Master Artisan - Hermit North West of Mos Espa: Starsider Server
Telldrin Tetac - The accomplished Teras Kasi artist of Narmle, Rori: Intrepid Server
Kissalicious
Tue Nov 25, 2003 8:42 pm
#6

Joshai..I don't know...no one has EVER made a station higher than 45 (as far as I've read)...i've not ever see one higher than 43+ myself...

On chilastra, we have had two metals with 999 OQ (Sirihe and Akoite), and 998 Copper, gas in the 990's, poly..i think was 974 (not positive since I didn't get in on that little goody )..Steel for the MSS is the holder-backer...i forget what the weighted number is, but it's 960 something or 980 something.

Those are pretty high numbers. I just have a hard time believing that 1000 OQ's 1000 Con's and a 1000 OQ/Con combo would bring the final number up 7 points.

LOL..anyway..no one can prove that functionality makes a whit of difference and the DEVS refuse to comment and enlighten us. I mean..come one..this is not discovering part of the game's content..this is something we should know if it's working as intended...because when I craft my master artisan or architect stuff, it doesn't matter if i'm in front of my good stations or in a public crafting station or using an old -13 station. On average, i get the same results.



______________________________________
In reference to the Bio-Engineering profession:

This sounds too much like religion. Just stay - suffer - you'll get your reward...eventually...I don't know what it is will be but it will be great...and all the non-believers will suffer an eternity of screaming and gnashing of teeth. (InsomniaRado )
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