Artisan Archive

Thread: Very carefully...

Animi
Thu Oct 27, 2005 8:12 am
#1

Are there really generic resources on Mustafarthat don't appear on any other planets (other than theplanet-specific ones like fiberplast and certain animal-organics)? If so, what are they?



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Indene
Thu Oct 27, 2005 11:13 am
#2

They all appear to be planent specific such as Musafarian steel, Musafarian Iron etc


-Indene-






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Atan
Thu Oct 27, 2005 1:58 pm
#3



hYpe_ wrote:
My crafter doesn't have ToOW, so it should be useable by non-crafter chars too.






I dont think so.
There is a reason that the /sample is in nov. artisan and not available to everyone.

I think it should be Surveying 4 or Master Artisan certed. And it should (very slowly) decay from use and use droid batteries at a very fast rate.
And it should have like BER 6-10+

Maybe use Architect OMUs (BER 7 max) in the construction and let experimentation add 2-5 BER on top of it.




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Corran950
Thu Oct 27, 2005 2:50 pm
#4





Guruweaver wrote:
We're having a discussion about this now. I've represented the concerns about harvesting on Mustafar that I have seen in this forum. Perhaps we'll see something, be it the droid or other ideas.

Guru





i would like to see this done 2 different ways or combination of the 2.


Droid Harvesters: This would require a new droid scematic either placed in our crafting list as is or by a easy CL1 based mission. The droid would require x amount of Mustifarian resoursses as well as typical droid components. The ability to mine would be granted through by leveled modules aquired at the same time as the droid, which would also take x amount of resourses and mustifarian resourses at higher levels plus Architect made minning components.



  • Level 1 - All Classes - BER 4

  • Level 1 - Novice Artisan - BER 6

  • Level 1 - Survey 1 - BER 8

  • Level 1 - Survey2 - BER 12

  • Level 1 - Survey3 - BER 16

  • Level 1 - Survey4 - BER 20

The droid would act more like a Musical instrument where it can be placed anywhere, and still allow use of another droid when your elsewhere. Each player would be allowed 1 of these droids that can be placed.After the droid is deployed on the spot to collect from it uses power to collect the resourses.The droid will pack up and return to the owner with the resourses it colected when it runs out of power, resourse shifts, or owner recalls the droid.


Quest Resourse collecting: this quest is started by talking to a Miner Forman looking for surveyers to find high concentrations of resourses on planet. Apon accepting the assignment you recive a homing beacon and a promise of a precentage of the resourse in liew of payment.


when a suitable spot of whatever resourse you wantis found you drop/activate the beacon to call in the miners/droids.


anytime after placing the beacon you can return to the forman to either collect your precentage which is based on your skill see above and/or select a new resourse.



Im wanting more of the droid option not just cause its droid related more along the lines it has more content associated with it.




Corran Tristen
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Ryra
Thu Oct 27, 2005 5:37 pm
#5


ber 20 for a droid is alittle high seeing that 18's in heavies just hit my server about a month or so ago




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bluejanus
Thu Oct 27, 2005 8:42 pm
#6



Ryra wrote:

ber 20 for a droid is alittle high seeing that 18's in heavies just hit my server about a month or so ago





A month? That change is in the last few weeks.





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Atan
Fri Oct 28, 2005 1:15 am
#7

A Harvester runs 24 hours a day, while a droid requires you to be online and to change the batteries at least every 4 hours, so it could be a better, but should be more expensive.

Any ideas how we could introduce the money/power sink into the droids?
I dont think the DEVs would like harvester without them...

Obviously the power could be needed to power the ore mining unit, while the droid batteries keep the droid running. (Just like in Back to the future 2 ^^ )




Infinity:
Atan Schmitz (Retired Master Droid Engineer, whatever SOE calls him)
Traal (Bounty Hunter, 13 confirmed Kills)
Currently looking into renewing my Subscription.
It is tentavely scheduled for Publish 29, but it might be pushed back to "soon"©

Bowoci
Sat Oct 29, 2005 9:50 pm
#8

I also can't believe they gave us a Mining Planet that we personally can't mine on! All we can do is sample?? And macro-sample?? How tedious but sooooo SOE! Why even put the resources there!



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Petreak
Sat Oct 29, 2005 10:51 pm
#9

Since they added a mining planet, maybe it's time to bring back the Miner profession that they were going to have in the game originaly.



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Cafa
Mon Oct 31, 2005 8:11 am
#10






Petreak wrote:
Since they added a mining planet, maybe it's time to bring back the Miner profession that they were going to have in the game originaly.





Just amazed that some producer of this game actually thinks that AFK sampling is fun. Honestly, what the hell kind of decision is that?


Fivo Asia





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mlm3
Tue Nov 01, 2005 4:23 am
#11


Cafa
Tue Nov 01, 2005 11:17 am
#12






IonovTeutonian wrote:

Well I left my CL2 on Mustafar on a 90% spawn of a steel that had SIX of SEVEN stats over 910. Three north of 980. I pulled up around 7k overnight. And I'm happy with that.


Whats the big deal?? It's not that hard to macro it and leave it running when your asleep? Many of you forget how you initially 'ground' your profession. You know, when you were so dirt poor you'd mine all night and craft what you mined overnight during your day hours.


Yeah it'd be neat if they tied in something that wouldn't allow the 'PROFITEER SPECULATORS' to have an advantage of lot farms. But would allow a Master craft profession or Master Artisan some benefit of mining there, through a quest or simple artisan missions. Say you'd get 30k of something much like someone would get that loot item for killing a bad guy or completing tasks.


Yeah Mustafar is a mining planet, but I just can't see a bunch of forgotten Heavy BER's littering the landscape smoking and condemned. See it enough already.


I also noticed the shifts are fast. Say a couple of days or even a day on some.


And the critters? C'mon get your mask scent and camoflage BE clothes and avoid the red arrows. How hard is that? So you get an incap, whoop-dee-do you wait and go around them to the best possible spot...keeping them at 60 meters range. It's not rocket science. My lil guy spent all last night sucking up that steel with three raptors and a lava flea sentry (aggro) merely 70 m away.







I'm sorry, I thought that playing a game was supposed to be fun. Aside from the obvious EULA pointing out that you cannot use third-party macros to overcome the popup windows in surveying, please explain to me how it is possibly fun to AFK sample?


How about a droid that you can deploy? Say 1 per level of surveying? Samples for you and you have to come check it regularly? Better than AFK sampling solutions.


Fivo Asia



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

IonovTeutonian
Tue Nov 01, 2005 1:20 pm
#13

Well I left my CL2 on Mustafar on a 90% spawn of a steel that had SIX of SEVEN stats over 910. Three north of 980. I pulled up around 7k overnight. And I'm happy with that.


Whats the big deal?? It's not that hard to macro it and leave it running when your asleep? Many of you forget how you initially 'ground' your profession. You know, when you were so dirt poor you'd mine all night and craft what you mined overnight during your day hours.


Yeah it'd be neat if they tied in something that wouldn't allow the 'PROFITEER SPECULATORS' to have an advantage of lot farms. But would allow a Master craft profession or Master Artisan some benefit of mining there, through a quest or simple artisan missions. Say you'd get 30k of something much like someone would get that loot item for killing a bad guy or completing tasks.


Yeah Mustafar is a mining planet, but I just can't see a bunch of forgotten Heavy BER's littering the landscape smoking and condemned. See it enough already.


I also noticed the shifts are fast. Say a couple of days or even a day on some.


And the critters? C'mon get your mask scent and camoflage BE clothes and avoid the red arrows. How hard is that? So you get an incap, whoop-dee-do you wait and go around them to the best possible spot...keeping them at 60 meters range. It's not rocket science. My lil guy spent all last night sucking up that steel with three raptors and a lava flea sentry (aggro) merely 70 m away.




Ionov Teutonian
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