Artisan Archive
Thread: Power up crafting
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troma76
Tue Nov 01, 2005 11:25 am
#1
i been looking at other crafter weapon power ups , and some how they are getting 2 postive results in stead of one and one
like i made a good tactical grip with -20% speed and only -1 accuracy but i dont know how ppl are getting, two good results?
i see results like +50 acc and -20% speed. i did read the sticky and i didnt see the answer could some one help
Message Edited by troma76 on 11-01-2005 10:39 AM
CasualMaker
Tue Nov 01, 2005 11:32 am
#2
troma76 wrote:i been looking at other crafter weapon power ups , and some how they are getting 2 postive results in stead of one and onelike i made a good tactical grip with 20% speed and only -1 accuracy but i dont know how ppl are getting, two good results?i did read the sticky and i didnt see the answer could some one help
Remember that you want LOW speeds, because speed is actually the delay time until the weapon can be used again. Having +20% speed is a BAD thing, not a positive result.
pizzathehut67
Tue Nov 01, 2005 8:15 pm
#6
there is now way both results can be a positive boost.
+50 accuracy and -20% speed is giving two positive boosts to the players weapon. please make sure that is not a +20% speed... because +20% is adding to the fire rate... not reducing it.
troma76
Wed Nov 02, 2005 6:07 am
#7
im sure the tacitcal grips i saw was +39 accuracy -29%speed with 100 uses
can weaponsmiths make powerups? im just not clear how this is being made
cl0kwerq
Thu Nov 03, 2005 1:23 pm
#8
it's a display bug.
When you put it on the weapon it will give the proper bonus for it's type based on it's experimental values (or converted)
Many of the pre-CU crates of pUps are bugged in this way, but I assure you once they go on the gun they have the +/- balanced effect.....course not that it matters much now.....
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