Artisan Archive
Thread: Whatever DEV fixed the harvestor animation THANK YOU!
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Vashner
Thu Oct 28, 2004 8:42 pm
#1
Finally after MONTHS of being broken and NOT a single word or patch announcment from SOE
they fixed harvestor animations!
-Redux-
Fri Oct 29, 2004 12:43 pm
#3
Yeah that is pretty cool. I first noticed it on my mineral harvesters, then I came up on a flora farm and it about freaked me when it started rotating and tracking the sun. All in all, a minor improvement, but awesome for realism. And knowing thatyou remembered to turn theharvesteron!
And before you all jump on the thread about the dev's not worrying about the big things, blah, blah, blah. Remember that the people that write and fix the animation stuff have nothing to do with combat balance, net code, etc. Personally, I have seen a very remarkable improvement in the graphics quality lately.
Tralmek
Tue Nov 02, 2004 12:25 am
#5
It's little things like this that make a difference. It was sad when harvester animations died way back when. I'm glad they're finally back!
TheNola
Tue Nov 02, 2004 8:32 pm
#6
It's nice how Idon't needto use the harvestor radial to know if the harvestor is harvesting.
When the bug first started I was so unused to it. Everyone I knew found it so annoying.
... And then we got used to it.
Now, they fixed it. Woohoo!
ABOUT TIME! 
Fodder650
Wed Nov 03, 2004 2:49 pm
#7
Yeah i was pretty happy to see this one myself. i watch over a lot of harvesters for my guild and its nice to be able to fly around and know if they are working or if something dried up.
Any chance we can get factories to smoke like the NPC ones do next?
I know I know be happy with what you've got first
Any chance we can get factories to smoke like the NPC ones do next?
I know I know be happy with what you've got first
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