Artisan Archive

Thread: are vendor rates going nuts?

Gonorhea
Fri Sep 05, 2003 1:07 am
#1

I have the simple vendor...bare bones...last I remember, it only cost a few credits to maintain.


I checked it tonight...and the fee's are over 3oo!!!!


(2k got me, like 5 hours of time; I can't afford to keep that up)


Can anyone explain this, or is it related to the "new patch" ?




"Either everyone is getting dumber or I'm getting smarter...you make the call"
Firewalkerxxx
Fri Sep 05, 2003 1:38 am
#2

I don't know, I think it's related to how much is in your vendor. However I think it's a little too extreme.



Renum Suro. Novice Weaponsmith/Novice Pistoleer.

Looking for a PA to join.
Gonorhea
Fri Sep 05, 2003 1:49 am
#3

Thanks Fire, that is a very valid possibility.


I have 3 complete sets of Imp disks in there, asking 100k each and a bunch of other stuff. I bet the darn things are pro-rated




"Either everyone is getting dumber or I'm getting smarter...you make the call"
Ghartan
Fri Sep 05, 2003 4:17 am
#4

Vendors fall into two groupings ... mechanical and NPC.


The ones you get with Business I & II are the mechanical ones ... like the jukebox one and the bartender one. Those two have ALWAYS had a high fee ... always ... it is based off the value of the items you have for sale. (something like 1% of the value of the items for sale per hour) So if you have 10,000 credits worth of items for sale on these two types of vendors, you are paying ~100 credit an hour.


The other group of vendors you get (from the merchant line) are the NPC vendors and they are bugged such that they charge only 1 credit a day regardless of the value of items you have for sale.


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